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Found 697 Skills
Compact SGLang torch-profiler triage skill. Use when Codex should inspect an existing `trace.json(.gz)` or profile directory, trigger `sglang.profiler` against a live server, and return one compact report with kernel, overlap-opportunity, and fuse-pattern tables. Single-trace triage is enough for quick diagnosis; mapping+formal two-trace triage gives stronger overlap conclusions.
Amazon keyword research and market opportunity analysis for sellers. Retrieve autocomplete suggestions (long-tail keywords), analyze competitor landscape, and assess market opportunity for any keyword on 12 Amazon marketplaces (US/UK/DE/FR/IT/ES/JP/CA/AU/IN/MX/BR). No API key required. Make sure to use this skill whenever the user mentions Amazon product research, finding products to sell on Amazon, Amazon keyword ideas, niche analysis, competition analysis for Amazon, market opportunity on Amazon, comparing Amazon keywords, evaluating whether a product is worth selling, Amazon autocomplete data, seasonal demand for Amazon products, or anything related to researching what to sell on Amazon — even if they don't explicitly say 'keyword research'. Also trigger when the user asks vague questions like 'is this a good product to sell?', 'what's the competition like for X on Amazon?', 'should I sell X or Y?', or 'what are people searching for on Amazon?'.
Daisy Days — Cheerful pastel deck with hand-drawn daisies, stars, and rainbows. Friendly, soft, and warm. Anything that should feel friendly, soft, and joyful: educational content, kids and family, wellness programs, community workshops, creator portfolios for craft / illustration.
Detect profitable arbitrage opportunities across CEX, DEX, and cross-chain markets in real-time. Use when scanning for price spreads, finding arbitrage paths, comparing exchange prices, or analyzing triangular arbitrage opportunities. Trigger with phrases like "find arbitrage", "scan for arb", "price spread", "exchange arbitrage", "triangular arb", "DEX price difference", or "cross-exchange opportunity".
Expert in real-time game animation systems including skeletal animation, blend trees, state machines, inverse kinematics, root motion, procedural animation, and animation retargeting. Specializes in creating fluid, responsive character animation that balances visual quality with performance constraints. Use when "animation system, state machine, blend tree, skeletal animation, inverse kinematics, IK system, root motion, animation blending, character animation, animator controller, motion matching, animation retargeting, foot IK, look at IK, aim offset, animation montage, animation notify, additive animation, animation layers, procedural animation, animation, game-dev, character, state-machine, unity, unreal, godot, skeletal, rigging, motion" mentioned.
Discover existing shadcn components from registries before building custom. Use PROACTIVELY when about to build any UI component, page section, or layout. Use when user explicitly asks to find/search components. Searches 1,500+ components across official and community registries including @shadcn, @blocks, @reui, @animate-ui, @diceui, Magic UI, and 30+ specialty registries. Provides install commands and code examples. Works best with shadcn MCP configured, but provides manual guidance without it.
When the user wants concrete recommendations on how to improve their social media performance. Also use when the user mentions 'what should I do next,' 'how do I improve,' 'optimize my social media,' 'recommendations,' 'suggestions,' 'next steps,' 'what's my biggest opportunity,' or 'help me grow.' Synthesizes insights from performance, audience, and pattern analysis into prioritized actions. For raw analytics, see performance-analyzer-sms. For growth tracking, see audience-growth-tracker-sms. For pattern detection, see content-pattern-analyzer-sms.
Guidance for .NET MAUI XAML and C# data bindings — compiled bindings, INotifyPropertyChanged / ObservableObject, value converters, binding modes, multi-binding, relative bindings, fallbacks, and MVVM best practices. USE FOR: setting up compiled bindings with x:DataType, implementing INotifyPropertyChanged or CommunityToolkit ObservableObject, creating IValueConverter / IMultiValueConverter, choosing binding modes, configuring BindingContext, relative bindings, binding fallbacks, StringFormat, code-behind SetBinding with lambdas, and enforcing XC0022/XC0025 warnings. DO NOT USE FOR: CollectionView item templates and layouts (use maui-collectionview), Shell navigation data passing (use maui-shell-navigation), dependency injection (use maui-dependency-injection), or animations triggered by property changes (use .NET MAUI animation APIs).
Turn messy user research notes, interviews, support tickets, surveys, and product context into an evidence-backed decision room: a single HTML artifact with an evidence ledger, theme map, confidence heatmap, opportunity matrix, decision memo, and experiment queue. Use when teams need to move from qualitative signals to product or design decisions without fabricating certainty.
Send messages and rich content to Slack channels via webhooks or Bot API. Use Block Kit for formatted announcements, marketing reports, and community updates. Trigger phrases: "post to slack", "slack message", "slack webhook", "slack notification", "slack announcement", "send to slack", "slack marketing", "slack update", "slack channel".
Deep-dive analysis of GitHub projects. Use when the user mentions a GitHub repo/project name and wants to understand it — triggered by phrases like "help me look at this project", "learn about XXX", "how is this project", "analyze the repo", or any request to explore/evaluate a GitHub project. Covers architecture, community health, competitive landscape, and cross-platform knowledge sources.
Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow. Use this skill when creating PBR materials, exporting textures for web/game engines, optimizing 3D assets for real-time rendering, or automating texture workflows. Triggers on tasks involving Substance 3D Painter, PBR texturing, material creation, texture export for Three.js, Babylon.js, Unity, Unreal, glTF optimization, or Python API automation. Creates optimized textures for threejs-webgl, react-three-fiber, and babylonjs-engine materials.