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Found 1,359 Skills
Generate opening hooks and post titles for long-form articles in EN or FR — blog posts, Substack/Medium/dev.to, LinkedIn long-form, paid newsletters, opinion essays, reported features, technical deep-dives. Trigger whenever the user asks for a hook, opening, lede, intro, first sentence/paragraph, opener, accroche, attaque, phrase d'accroche, or première phrase — including making a flat intro punchier or rewriting a draft opening. Also trigger when user asks for a post title, titre d'article, headline, or when ghostwriting skills reach the opening or titling step. Proposes 3-4 hooks pulling distinct psychological levers (curiosity gap, contrarian, scene, promise, authority), 2 candidates each, waits for the user to pick. Do NOT trigger for social posts (LinkedIn feed, Twitter/X, TikTok, Bluesky, Threads), READMEs or doc first lines, taglines, email subjects or openers, ad copy (Google/Meta Ads), landing-page headlines, press releases, SEO meta, fiction openings, talk/podcast/video script intros, or body rewrites.
Craft CMS 5 front-end Twig development — atomic design, template architecture, component patterns, Vite buildchain. Covers the full site template surface: atoms, molecules, organisms, props/extends/block pattern, layout chains, view routing, content builders, image presets, Tailwind named-key collections, multi-brand CSS tokens, JavaScript boundaries (Alpine/DataStar/Vue), Vite asset loading. Triggers on: {% include ... only %}, {% embed %}, _atoms/, _molecules/, _organisms/, _views/, _builders/, _boilerplate/, component--variant.twig, _component--props.twig, image presets, Tailwind class collections, collect({}), utilities prop, multi-brand theming, data-brand, hero sections, card components, content builders, Matrix block rendering, craft.vite.script, vite.php, vite.config.ts, nystudio107, buildchain, asset loading, per-page scripts. Always use when creating, editing, or reviewing any Craft CMS front-end Twig template, component, layout, view, builder, or buildchain configuration.
High-agency frontend skill that gives AI good taste with tunable design variance, motion intensity, and visual density to stop generic UI slop.
MSW (MapleStory Worlds) game-planning mode — for BOTH starting a brand-new game from scratch AND continuing/resuming an in-progress prototype. Narrow the idea with guided questions, ground it in the MSW genre catalog (3 map types, ~150 core mechanic tags, build-effort hints), and produce or advance an implementation-ready GDD / roadmap (markdown). Trigger proactively (even without the word 'planning') whenever the user wants to decide WHAT to build, scope an MVP, or continue/resume a phased build — INCLUDING when a Docs/*-GDD.md or *-Phase*.md already exists and the user says to continue: do NOT treat that as plain implementation and jump straight into the phase doc; a continue/resume runs through this skill's resume flow first. Match triggers by intent, not exact wording — variants like '다음에 어떤 작업 해야해?', '이제 뭐 하지?', 'what now?', 'where were we?' fire it too. Triggers: 'plan a new game', 'GDD', 'what game should I make', 'scope an MVP', '기획 모드', '새 게임 만들고 싶어', 'continue my game', 'resume my game', '게임 이어서 만들어줘', '다음 작업 알려줘', '이어서 진행해줘', '다음 작업 진행해줘', 'next task'. (Plans & manages the game's build across its milestones — GDD · phase plans · progress · revisions; does NOT write code — implementation (.mlua/.model etc.) uses msw-general/msw-scripting.)
Create banners using AI image generation. Discuss format/style, generate variations, iterate with user feedback, crop to target ratio. Use when user wants to create a banner, header, hero image, or cover image.
React UI component systems with TailwindCSS + Radix + shadcn/ui. Stack: TailwindCSS (styling), Radix UI (primitives), shadcn/ui (components), React/Next.js. Capabilities: design system architecture, accessible components, responsive layouts, theming, dark mode, component composition. Actions: review, design, build, improve, refactor UI components. Keywords: TailwindCSS, Radix UI, shadcn/ui, design system, component library, accessibility, ARIA, responsive, dark mode, theming, CSS variables, component architecture, atomic design, design tokens, variant, slot, composition. Use when: building component libraries, implementing shadcn/ui, creating accessible UIs, setting up design systems, adding dark mode/theming, reviewing UI component architecture.
Use when building distributed apps with Aspire; orchestrating .NET, JavaScript, Python, or polyglot services; when environment variables or service discovery aren't working; when migrating from .NET Aspire 9 to 13+ or Community Toolkit; when seeing AddNpmApp deprecated errors; when OTEL not appearing in dashboard; when ports change on restart breaking OAuth; when configuring MCP server for AI assistants; when debugging Aspire apps and need to check resource status or logs
Expert blueprint for shader programming (visual effects, post-processing, material customization) using Godot's GLSL-like shader language. Covers canvas_item (2D), spatial (3D), uniforms, built-in variables, and performance. Use when implementing custom effects OR stylized rendering. Keywords shader, GLSL, fragment, vertex, canvas_item, spatial, uniform, UV, COLOR, ALBEDO, post-processing.
Zero-ceremony inline execution for tasks completable in 3 or fewer file edits. No plan, no subagent, no research — just understand, do, commit, log. Use for "quick fix", "typo fix", "one-line change", "trivial fix", "rename this variable", "update this value", "fix this import". Do NOT use for tasks requiring research, planning, new dependencies, or more than 3 file edits — redirect to /quick instead.
Attach judges to AI Config variations for automatic LLM-as-a-judge evaluation. Create custom judges, configure sampling rates, and monitor quality scores.
Use when generating or reasoning over text with Alibaba Cloud Model Studio Qwen flagship text models (`qwen3-max`, `qwen3.5-plus`, `qwen3.5-flash`, snapshots, and compatible open-source variants). Use when building chat, agent, tool-calling, or long-context text generation workflows on Model Studio.
Detects fail-open insecure defaults (hardcoded secrets, weak auth, permissive security) that allow apps to run insecurely in production. Use when auditing security, reviewing config management, or analyzing environment variable handling.