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Found 695 Skills
Migrate users' projects from Wot UI v1 to v2. This skill is invoked when users request to upgrade wot-design-uni to @wot-ui/ui, replace old components/old APIs, migrate form validation systems, and fix compilation errors or runtime errors caused by incompatible changes in v2.
Create or refresh hierarchical AGENTS.md documentation for Claude Code, Codex/OMX, Gemini, and Antigravity/OMA projects, preserving manual notes while excluding runtime state such as root .omc, .omx, .survey, .codex, and generated build folders.
Build and deploy a Next.js, Bigfish (@alipay/bigfish), or Vite project to the Morphe service (https://morphe.zenmux.app), targeting a linux-x64-gnu runtime. Use when the user asks to deploy, ship, publish, or release a Next.js, Bigfish, or Vite app to Morphe, run "morphe deploy", or otherwise push a build to the Morphe / zenmux platform. Handles login, framework detection, Next.js standalone validation / config fixing, Bigfish static-server wrapping, Vite SPA static wrapping or custom-server (server.ts/js) esbuild bundling, building, zipping, OSS upload, CRC64 checksum, .morphe.json management, and the deploy API call.
Use the local `5dive` CLI on a 5dive runtime VM to spawn, inspect, send to, and tear down sibling agents. Trigger when the user wants a worker, sub-agent, side task, parallel run, fan-out, or to delegate — or names a sibling agent ("ask X", "ping X", "tell X", "hand off to X", "coordinate with X"); confirm it exists via `5dive agent list --json`, then `agent send`. Also for inspecting/restarting/pairing an existing agent, a machine-readable health check (`5dive doctor --json`, `5dive selfcheck --json`), a task's causal history (`5dive trace <id|DIVE-N>`), the current model id per alias (`5dive models`), the host-shared task queue + org chart (`5dive task`, `5dive org`), grouping a multi-task effort under a project (`5dive project add`, `task add --project`), recurring/scheduled work (`task add --recurring`, `5dive heartbeat`), parking a question on a human (`task need`, risk-tiered via `--tier`) or snoozing work (`task park --wake`), searching the team's accumulated memory/wiki (`5dive memory search`) or compiling a durable one into it (`5dive memory add`), reading fleet health / token burn / the daily standup (`5dive supervisor`, `5dive usage`, `5dive digest`), building or editing multi-agent loops — a relay where each step hands off automatically with optional human gates (`task loop start`/`loop ls`) or a maker→verifier review loop (`task add --verifier`, `task reject`, `task loops`), or decomposing an outcome into a guardrailed task DAG (`5dive goal add`) — hiring a ready-made persona off the agent market (`5dive market`, `5dive hire --from-market`) or firing one (`5dive fire`), declarative fleets (`5dive up`, `5dive team import`), hosting a CrewAI crew (`5dive crew`), controlling agents on OTHER registered boxes (`5dive fleet`), running a self-steering objective bound to a live metric (`5dive objective`, `objective replan`), convening a governance vote (`5dive council convene`, `council gate-clear`, `council schedule add` for a recurring convene), the onboarding wizard (`5dive company`), or a delegated GitHub push-for-review (`5dive push`, needs `agent create --can-push`). When a request came over a chat channel (Telegram/Discord `<channel>` tag) and another agent should handle it, pass the chat context via `--reply-to-chat=<id> --reply-to-msg=<id>` so that agent replies from its own bot — don't relay. Always prefer `5dive` over running coding CLIs by hand.
Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.
Sets up and manages Postgres using the clickhousectl CLI — runs a local Docker-backed Postgres for development, and creates and operates managed ClickHouse Cloud Postgres services (connections, TLS, runtime config, read replicas, failover, point-in-time restore). Use when the user wants a Postgres or PostgreSQL database for their application, a local Postgres dev environment, psql access, or a managed/production Postgres in ClickHouse Cloud, or mentions moving a local Postgres to production.
Creates hybrid Native AOT + CoreCLR .NET 10 tool packages using ToolPackageRuntimeIdentifiers. Use for building high-performance CLI tools with Native AOT on supported platforms and CoreCLR fallback for universal compatibility.
Use when implementing SDK code hooks for custom logic (not spec configuration or runtime overrides). Covers SDK lifecycle hooks: BeforeRequest, AfterSuccess, AfterError for custom headers, telemetry, HMAC signing, and request/response transformation. Triggers on "SDK hooks", "add hooks", "BeforeRequestHook", "custom logic in SDK", "telemetry hook", "SDK middleware", "intercept requests", "HMAC signing hook", "custom code in hooks directory".
Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation integration, and runtime manipulation. Use when building grid-based levels OR implementing destructible tiles. Keywords TileMapLayer, TileSet, terrain, autotiling, atlas, physics layer, custom data.
Explains vvvv gamma core concepts — data types, frame-based execution model, pins, pads, links, node browser, live compilation (source project vs binary reference workflows), .vl document structure, file types (.vl/.sdsl/.cs/.csproj), ecosystem overview, and AppHost runtime detection. Use when the user asks about vvvv basics, how vvvv works, the live reload model, when to patch vs code, or needs an overview of the visual programming environment.
Use this skill whenever a user needs terminal-first browser automation with `steel browser`, asks to navigate/click/fill/snapshot/extract from websites, needs explicit browser session lifecycle control (`start`, `stop`, `sessions`, `live`), or wants to migrate `agent-browser` scripts. Trigger even when the user does not mention this skill by name and instead asks for multi-step web workflows, CDP attach behavior, local runtime setup, or browser automation troubleshooting.
NVIDIA's runtime safety framework for LLM applications. Features jailbreak detection, input/output validation, fact-checking, hallucination detection, PII filtering, toxicity detection. Uses Colang 2.0 DSL for programmable rails. Production-ready, runs on T4 GPU.