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Found 9,708 Skills
Orchestrate Zoen product engineering from discovery to production using the curated Matt Pocock skill set, Extreme Programming, ontology-first architecture, and risk-controlled delivery. Use for any Zoen product, architecture, feature, bug, refactor, AI-agent, integration, release, or engineering-workflow decision, especially nouns-links-verbs-evidence, AgentRun/ToolCall, Action Gateway, approvals, audit and provenance, tenancy, client-owned export, or production readiness.
Build, integrate, and answer how-to questions for Stream Chat in Unreal Engine games and apps. Use for Unreal Engine / UE5 / C++ / Blueprint / UMG project work - plugin install per engine version, StreamChatClientComponent wiring on the HUD, ConnectUser and tokens, channels and messages, the shipped WBP_* chat widgets, theming, cooking, and iOS / Android / desktop packaging. Triggers on unreal, unreal engine, ue5, ue 5.7, ue 5.8, .uproject, .uplugin, Build.cs, umg, blueprint, widget blueprint, StreamChat plugin, UStreamChatClientComponent, UChatChannel, FChannelProperties, WBP_TeamChat, in-game chat, game chat. Chat only - there is no Stream Video or Feeds SDK for Unreal.
Use when the user asks to "write the email", "draft subject lines", or "build email creative"; produces the pre-click unit — subject-line variants + preheader, body copy, one clear CTA, and a plain-text alt — message-matched to the destination page and claims-ledger-aware. Not for pre-scoring or ranking subject-line variants (spam/truncation/render pre-score) — use subject-line-lab; not for scoring the email or computing EQS — use email-quality-auditor; not for the multi-step flow — use email-sequence-designer; not for the A/B test plan — use send-experiment-designer. 邮件文案/主题行/邮件创意
Build, scaffold, refactor, debug, review, and visually validate production Rust desktop interfaces with GPUI. Use for setting up a production-ready GPUI starter app; new GPUI apps or components; Entity, Context, action, async, and lifecycle architecture; Apple-style macOS UI, Liquid Glass or translucent materials, motion, gestures, focus, keyboard, accessibility, text input, IME, clipboard, drag and drop, menus, multi-window behavior, and restoration; packaging, CI, performance, and testing work; or translating selected Paper.design frames into maintainable GPUI code with screenshot comparison. Covers published GPUI and pinned Zed revisions, macOS/Linux/Windows boundaries, narrow AppKit interop, and stability audits.
Measure whether a repository's AI instructions still earn their place, by running the same real task many times with the layer intact and with it stripped, then grading every rule against what actually changed. Runs both arms itself in throwaway git worktrees and never touches the working tree. Agent-agnostic across CLAUDE.md, AGENTS.md, .claude/, .agents/, .cursor/rules, .clinerules, .windsurfrules and copilot-instructions. Use when the user wants to prune, audit, clean up, shrink or "delete" their CLAUDE.md, AGENTS.md, cursor rules, agent instructions or AI layer; when they ask whether their rules are still needed, whether their context is bloated, or what to cut; or when they mention ablating, ablation, or testing their agent without its instructions.
Focused Signals scout for PostHog projects using session replay. Watches two promises the replay product makes: that sessions are actually being recorded (capture integrity — recording volume vanishing while site traffic doesn't), and that the friction evidence inside recordings gets seen (rage-click / dead-click clusters concentrating on a page or element, error-after-interaction cohorts, recurring replay vision themes nobody aggregates). Emits findings only when they clear the confidence bar; otherwise writes durable memory and closes out empty. Self-contained peer in the signals-scout-* fleet.
Frameworks from Kim & Mauborgne for creating uncontested market space and making competition irrelevant. Use when reframing competitive strategy, escaping commoditization, designing a new category, or applying Strategy Canvas, ERRC, Six Paths, Three Tiers of Noncustomers, Buyer Utility Map, or Strategic Sequence. Includes selection-bias caveats and inline decline notes for iconic cases that later collapsed.
Desktop GUI and CLI app for running and monitoring Quip Network nodes, built with Tauri v2 and Rust
Implements Syncfusion React ContextMenu (SfContextMenu) for right-click interactions and context-sensitive popup menus. Use this when adding menu items, handling selection events, or customizing templates and styling. Covers setup, data binding, accessibility, keyboard navigation, common methods and properties, and integration patterns.
Design and evaluate vaccine candidates using computational immunology tools. Covers epitope prediction (MHC-I/II binding via IEDB), population coverage analysis, antigen selection, adjuvant matching, and immunogenicity assessment. Integrates IEDB for epitope prediction, UniProt for antigen sequences, PDB/AlphaFold for structural epitopes, BVBRC for pathogen proteomes, and literature for clinical precedent. Use when asked about vaccine design, epitope prediction, immunogenicity, MHC binding, T-cell epitopes, B-cell epitopes, or population coverage for vaccine candidates.
Use when the user wants to turn text content into a set of polished, shareable visual CARD IMAGES — knowledge cards, quote cards, 小红书图文, carousel cards, poster cards — rendered as HTML/CSS and exported via Playwright at ratios like 1:1 / 3:4 / 9:16. Triggers: card / 卡片 / 知识卡 / 文字卡片 / 金句卡 / 图文卡片 / 卡片生成 / make cards. For article → vertical card VIDEO use voxflow:slice; for short videos / AI clips use voxflow:video; for podcasts use voxflow:podcast.
Migrates .NET test projects from VSTest to Microsoft.Testing.Platform (MTP). Use when user asks to "migrate to MTP", "switch from VSTest", "enable Microsoft.Testing.Platform", "use MTP runner", or mentions EnableMSTestRunner, EnableNUnitRunner, or UseMicrosoftTestingPlatformRunner. USE FOR: MTP behavioral differences vs VSTest (exit code 8, zero tests discovered), --ignore-exit-code, TESTINGPLATFORM_EXITCODE_IGNORE. Supports MSTest, NUnit, xUnit.net v2 (via YTest.MTP.XUnit2), and xUnit.net v3 (native MTP). Covers runner enablement, CLI argument translation, xUnit.net v3 filter migration (--filter-class, --filter-trait, --filter-query), Directory.Build.props and global.json configuration, CI/CD pipeline updates, and MTP extension packages. DO NOT USE FOR: migrating between test frameworks (MSTest/xUnit/NUnit), xUnit.net v2 to v3 API migration, MSTest version upgrades (use migrate-mstest-* skills), TFM upgrades, or UWP/WinUI test projects.