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Found 333 Skills
Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.
Audit Motion/Framer Motion code for AnimatePresence best practices. Use when reviewing exit animations, modals, or presence state. Outputs file:line findings.
React game UI patterns using shadcn/ui, Tailwind, and Framer Motion for polished game interfaces. Use when building HUDs, resource bars, scoreboards, modals, tooltips, card components, or any game UI. Includes micro-interactions, animations, responsive layouts, and accessibility for games. Triggers on requests for game interface components, UI animations, or shadcn/ui game patterns.
Motion (Framer Motion) React animation library. Use for drag-and-drop, scroll animations, gestures, SVG morphing, or encountering bundle size, complex transitions, spring physics errors.
Implements Motion (Framer Motion) animations in React applications. Covers animation presets, page transitions, modals, stagger effects, and skeleton loaders. Use when adding animations, transitions, or interactive hover effects.
Dramatic animated effects for landing pages and marketing sites. Use when user needs "wow-factor", hero sections with spotlights/aurora, 3D hover cards, text reveal animations, animated backgrounds. Built on Framer Motion + Tailwind. NOT for basic UI (use shadcn) or SaaS dashboards (use Magic UI).
Orchestrates translation of motion designer video specifications into working Remotion code by coordinating specialized agents. Acts as pipeline coordinator that delegates to remotion-scaffold, remotion-animation, remotion-composition, and remotion-component-gen. Use when you have a complete VIDEO_SPEC.md and need full Remotion implementation.
Use when determining how far to push motion beyond realism, calibrating animation intensity for context, or making key moments register with audiences.
Guide for creating distinctive, production-grade frontend interfaces. Covers visual design systems, typography, color, motion, spatial composition, and web interface standards. Use when designing UI, establishing design systems, or reviewing visual quality of frontend code.
Install the full AI website builder stack — UI/UX Pro Max, Framer Motion animations, and 21st.dev components. One skill, three tools, zero coding experience needed.
Use this skill whenever the user wants to build scroll animations, scroll effects, parallax, scroll-triggered reveals, pinned sections, horizontal scroll, text animations, or any motion tied to scroll position — in vanilla JS, React, or Next.js. Covers GSAP ScrollTrigger (pinning, scrubbing, snapping, timelines, horizontal scroll, ScrollSmoother, matchMedia) and Framer Motion / Motion v12 (useScroll, useTransform, useSpring, whileInView, variants). Use this skill even if the user just says "animate on scroll", "fade in as I scroll", "make it scroll like Apple", "parallax effect", "sticky section", "scroll progress bar", or "entrance animation". Also triggers for Copilot prompt patterns for GSAP or Framer Motion code generation. Pairs with the premium-frontend-ui skill for creative philosophy and design-level polish.
A single-frame motion-design composition with looping CSS animations — rotating type ring, animated globe, ticking timer, parallax labels. Renders as a hero video poster you can hand straight to HyperFrames or any keyframe-based exporter. Use when the brief asks for "motion design", "animated hero", "loop", "video poster", "title card", or pairs Open Claude Design with HyperFrames for a kinetic export.