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Found 234 Skills
Create on-brand Canva presentations from an outline or brief. Use when the user asks to create a branded presentation, make an on-brand deck, turn an outline into slides, or generate a presentation from a brief. Input can be text directly in the message, a reference to a Canva doc by name, or a Canva design link (e.g., https://www.canva.com/design/...).
Evaluate and propose AI product solutions using a structured canvas that assesses business outcomes, customer outcomes, problem framing, solution hypotheses, positioning, risks, and value justificatio
Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.
Export Canva designs without watermarks in high resolution with all elements intact
Motion Canvas framework reference covering project setup, core concepts (generators, signals, refs, scene hierarchy, timing, utilities), and 2D components (shapes, paths, text, media, layout, camera, transitions, custom components). Use when building or editing Motion Canvas scenes.
Agent tooling for Motion Canvas — seek, screenshot, scene graph inspection, settings control, and rendering via HTTP API. Requires a browser with the editor open.
Create beautiful visual art in PNG and PDF documents using design philosophy and aesthetic principles for posters, illustrations, and static pieces.
Start here for any React component task to enforce the canonical Canvas component contract. Use for create, modify, refactor, review, migrate, or validate work. Establishes the canonical Canvas component contract, assuming repository components are Canvas targets, and guides either (1) transforming existing components to meet Canvas requirements or (2) creating new Canvas-ready components.
Name Canvas components with clear, portable conventions for machine names and folders. Use when (1) Creating a new component, (2) Renaming components, (3) Reviewing component names for consistency. Ensures portable, descriptive component names.
Use when the user needs HTML Canvas, SVG graphics, data visualization, generative art, or interactive visual elements with D3.js or similar libraries. Triggers: user says "canvas", "SVG", "chart", "data visualization", "D3", "generative art", "animation", "interactive graphics", drawing on screen.
Define valid component.yml metadata for Canvas components, including props, slots, and enums. Use when (1) Creating a new component, (2) Adding or modifying props, (3) Troubleshooting "not a valid choice" or prop type errors, (4) Mapping enums to CVA variants.
Use when asked to "position my product", "positioning canvas", "differentiate from competitors", "figure out our category", "repositioning", or "why customers should pick us". Helps define competitive alternatives, differentiated value, target customers, and market category. April Dunford's positioning framework from "Obviously Awesome" makes your product's value obvious to the right customers.