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Found 619 Skills
Use when planning programs, rituals, and response frameworks for owned or partner communities.
Expert in building crypto-native communities - token holder communities, NFT communities, DAO governance, alpha groups, and navigating the unique dynamics of Web3 culture. Covers managing speculation, building through bear markets, and creating genuine value beyond price. Use when "web3 community, crypto community, token community, nft community, dao community, alpha group, holder community, crypto discord, " mentioned.
Switch MCP for Unity package source in connected Unity projects. Use /mcp-source [main|beta|branch|local] to swap between upstream releases, your remote branch, or local dev checkout.
Build an Opportunity Solution Tree (OST) to structure product discovery — map a desired outcome to opportunities, solutions, and experiments. Based on Teresa Torres' Continuous Discovery Habits. Use when structuring discovery work, mapping opportunities to solutions, or deciding what to build next.
Build and grow online communities across all platforms and contexts — from developer/B2B communities (Discord, Slack, Circle, Discourse) to social communities (Twitter/X, Reddit, Farcaster) to crypto/holder communities (Telegram). Covers strategy, platform selection, channel architecture, member journey mapping, onboarding, engagement rituals, ambassador/champions programs, moderation, governance, growth, retention, crisis management, and metrics. Use for: community-led growth, community strategy, developer community, user community, Discord/Slack/forum/Telegram setup, ambassador programs, community health, holder psychology, engagement systems, social community building, cross-platform coordination.
Unity 6 core concepts and architecture guide. Use when working with GameObjects, Components, Transforms, Scenes, Prefabs, ScriptableObjects, or Unity project structure. Covers the entity-component architecture, object hierarchy, tags, layers, and project conventions. Based on Unity 6.3 LTS documentation.
Responds to unanswered GitHub discussions and issues with codebase-informed replies. Use when clearing community question backlog.
Unity New Input System correctness patterns. Catches common mistakes with action reading (triggered vs IsPressed vs WasPressedThisFrame), action map switching, rebinding persistence, InputValue lifetime, PassThrough vs Value, local multiplayer device assignment, and control scheme auto-switching. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.
Unity 6 lighting and visual effects guide. Use when working with lights, baked/realtime/mixed lighting, light probes, reflection probes, Adaptive Probe Volumes (APV), global illumination, Particle System, VFX Graph, or post-processing effects. Based on Unity 6.3 LTS documentation.
Use when reviewing a PR to tractorjuice/arc-kit that adds or extends a community jurisdictional overlay (e.g. au-*, ca-*, uae-*, fr-*, at-*, eu-*, future state-level like au-vic-*) — produces a structured review with blockers, important issues, minor issues, and positive callouts.
Detect and resolve Unity C# compilation errors using VSCode diagnostics. Use this skill when Unity projects have compilation errors that need diagnosis and automated fixes. Analyzes errors from VSCode Language Server, proposes solutions based on error patterns, and handles version control conflicts for Unity projects.
Build grassroots political campaign strategies integrating music promotion, community networking, and multi-platform outreach. Use when creating independent MP campaigns, community advocacy campaigns, or grassroots political movements requiring music-driven promotion and social media automation.