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Found 1,203 Skills
Run isolated eval and grading calls using CC 2.1.81 --bare mode. Constructs claude -p --bare invocations for skill evaluation, trigger testing, and LLM grading without plugin/hook interference. Use when running eval pipelines, grading skill outputs, benchmarking prompt quality, or testing trigger accuracy in isolation.
Reference guide for permanent free-tier LLM APIs with rate limits, model lists, and OpenAI-compatible integration patterns.
CrewAI agent design and configuration. Use when creating, configuring, or debugging crewAI agents — choosing role/goal/backstory, selecting LLMs, assigning tools, tuning max_iter/max_rpm/max_execution_time, enabling planning/code execution/delegation, setting up knowledge sources, using guardrails, or configuring agents in YAML vs code.
Prompt design patterns for LLMs including few-shot, chain-of-thought, structured output, and injection defense. Use when crafting prompts, optimizing LLM outputs, or building prompt-based features.
Build a personal knowledge wiki from your notes, journals, and documents. LLM ingests data, synthesizes cross-linked Wikipedia-style articles, and serves a web UI.
Track LLM API costs in real-time across multiple providers. Monitor token usage, spending limits, budget alerts, and cost attribution per job or task.
Command-line interface for Ollama - Local LLM inference and model management via Ollama REST API. Designed for AI agents and power users who need to manage models, generate text, chat, and create embeddings without a GUI.
Build type-safe LLM applications with DSPy.rb — Ruby's programmatic prompt framework with signatures, modules, agents, and optimization. Use when implementing predictable AI features, creating LLM signatures and modules, configuring language model providers, building agent systems with tools, optimizing prompts, or testing LLM-powered functionality in Ruby applications.
Benchmark vLLM or OpenAI-compatible serving endpoints using vllm bench serve. Supports multiple datasets (random, sharegpt, sonnet, HF), backends (openai, openai-chat, vllm-pooling, embeddings), throughput/latency testing with request-rate control, and result saving. Use when benchmarking LLM serving performance, measuring TTFT/TPOT, or load testing inference APIs.
Fine-tune LLMs using reinforcement learning with TRL - SFT for instruction tuning, DPO for preference alignment, PPO/GRPO for reward optimization, and reward model training. Use when need RLHF, align model with preferences, or train from human feedback. Works with HuggingFace Transformers.
Optimizes LLM inference with NVIDIA TensorRT for maximum throughput and lowest latency. Use for production deployment on NVIDIA GPUs (A100/H100), when you need 10-100x faster inference than PyTorch, or for serving models with quantization (FP8/INT4), in-flight batching, and multi-GPU scaling.
OpenGame is an open-source agentic framework for end-to-end web game creation from a single text prompt, using LLMs, Game Skill (Template + Debug), and headless browser evaluation.