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Found 1,166 Skills
Use when building, modifying, or debugging NetSuite UIF SPA components. Provides API/type lookup for `@uif-js/core` and `@uif-js/component` (constructors, methods, props, enums, hooks, and component options).
Review and implement safe concurrency patterns in Go: goroutines, channels, sync primitives, context propagation, and goroutine lifecycle management. Use when writing concurrent code, reviewing async patterns, checking thread safety, debugging race conditions, or designing producer/consumer pipelines. Trigger examples: "check thread safety", "review goroutines", "race condition", "channel patterns", "sync.Mutex", "context cancellation", "goroutine leak". Do NOT use for general code style (use go-coding-standards) or HTTP handler patterns (use go-api-design).
Expert guidance for Next.js Cache Components and Partial Prerendering (PPR). Use when implementing 'use cache' directive, configuring cache lifetimes with cacheLife(), tagging cached data with cacheTag(), invalidating caches with updateTag()/revalidateTag(), optimizing static vs dynamic content boundaries, managing 'use cache: private' for compliance scenarios, pass-through/interleaving patterns, GET Route Handler caching, debugging cache issues, and reviewing Cache Component implementations.
Go error handling patterns, wrapping, sentinel errors, custom error types, and the errors package. Grounded in Effective Go, Go Code Review Comments, and production-proven idioms. Use when implementing error handling, designing error types, debugging error chains, or reviewing error handling patterns. Trigger examples: "handle errors", "error wrapping", "custom error type", "sentinel errors", "errors.Is", "errors.As". Do NOT use for panic/recover patterns in middleware (use go-api-design) or test assertion errors (use go-test-quality).
Scaffolds eval.yaml test files for agent skills in the dotnet/skills repository. Use when creating skill tests, writing evaluation scenarios, defining assertions and rubrics, or setting up test fixture files. Handles eval.yaml generation, fixture organization, and overfitting avoidance. Do not use for running or debugging existing tests nor for skills authoring.
Manages MongoDB Atlas Stream Processing (ASP) workflows. Handles workspace provisioning, data source/sink connections, processor lifecycle operations, debugging diagnostics, and tier sizing. Supports Kafka, Atlas clusters, S3, HTTPS, and Lambda integrations for streaming data workloads and event processing. NOT for general MongoDB queries or Atlas cluster management. Requires MongoDB MCP Server with Atlas API credentials.
Java logging best practices with SLF4J, structured logging (JSON), and MDC for request tracing. Includes AI-friendly log formats for Claude Code debugging. Use when user asks about logging, debugging application flow, or analyzing logs.
Build and deploy new Goldsky Turbo pipelines from scratch. Triggers on: 'build a pipeline', 'index X on Y chain', 'set up a pipeline', 'track transfers to postgres', or any request describing data to move from a chain/contract to a destination (postgres, clickhouse, kafka, s3, webhook). Covers the full workflow: requirements → dataset selection → YAML generation → validation → deploy. Not for debugging (use /turbo-doctor) or syntax lookups (use /turbo-pipelines).
Hypothesis → Prediction → Test → Revise with explicit falsification. Use for debugging, feature experimentation, performance investigation, and A/B testing design.
Turbopack expert guidance. Use when configuring the Next.js bundler, optimizing HMR, debugging build issues, or understanding the Turbopack vs Webpack differences.
Vercel Functions expert guidance — Serverless Functions, Edge Functions, Fluid Compute, streaming, Cron Jobs, and runtime configuration. Use when configuring, debugging, or optimizing server-side code running on Vercel.
Use when building, animating, or debugging Roblox GUI elements including HUDs, menus, world-space UI, and player labels. Triggers on: ScreenGui setup, SurfaceGui or BillboardGui placement, UDim2 sizing questions, TweenService UI animations, responsive scaling, LocalScript GUI logic, ResetOnSpawn issues, or any Frame/TextLabel/ImageButton layout work.