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Found 3,479 Skills
Build a go-to-market (GTM) strategy for launching a product or entering a new market. Use when planning how to reach customers, position your product, choose channels, set pricing, and execute launch. Covers market entry strategy, customer segmentation, positioning, channel strategy, and GTM execution plan. Trigger on "go-to-market", "GTM strategy", "market entry", "launch strategy", "how to reach customers", "GTM plan".
Bootstrap new Hugo sites with Sveltia CMS and Basecoat UI, or convert existing sites (any SSG or CMS) to Hugo + Sveltia CMS. Use this skill whenever the user mentions Hugo, Sveltia CMS, Decap CMS migration, TinaCMS migration, static site CMS setup, headless CMS for Hugo, or wants to add a content management interface to a Hugo site. Also trigger when converting WordPress, Jekyll, Eleventy, TinaCMS, or other sites to Hugo, or when setting up Git-based content management. Covers the full workflow from scaffolding through Cloudflare Pages deployment with GitHub OAuth authentication.
Idiomatic Go HTTP middleware patterns with context propagation, structured logging via slog, centralized error handling, and panic recovery. Use when writing middleware, adding request tracing, or implementing cross-cutting concerns.
Use to manage brand guidelines, approvals, and ongoing refresh cadence.
Write idiomatic Go with goroutines, channels, and interfaces. Use for Go development, concurrency, or performance.
Use to codify sales rules of engagement, escalation paths, and exception workflows.
Expert Django developer specializing in Async Views, Django Ninja (FastAPI-like), and HTMX patterns for modern full-stack apps.
Steganography techniques for CTF challenges. Use when data is hidden in images, audio, video, or other media files.
Idiomatic Go 1.25+ development. Use when writing Go code, designing APIs, discussing Go patterns, or reviewing Go implementations. Emphasizes stdlib, concrete types, simple error handling, and minimal dependencies.
Complete Problem-Based Software Requirements Specification methodology following Gorski & Stadzisz research. Use when you need to perform requirements engineering from business problems to functional requirements with full traceability.
Expert blueprint for Battle Royale games including shrinking zone/storm mechanics (phase-based, damage scaling), large-scale networking (relevancy, tick rate optimization), deployment systems (plane, freefall, parachute), loot spawning (weighted tables, rarity), and performance optimization (LOD, occlusion culling, object pooling). Use for multiplayer survival games or last-one-standing formats. Trigger keywords: battle_royale, zone_shrink, storm_damage, deployment_system, loot_spawn, networking_optimization, relevancy_system, snapshot_interpolation.
Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate), spaced repetition, curriculum trees (prerequisite system), and visual feedback (confetti, XP bars). Use for learning apps, training simulations, or edutainment. Trigger keywords: educational_game, gamification, adaptive_difficulty, spaced_repetition, student_profile, curriculum_tree, mastery_tracking.