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Found 13,840 Skills
Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.
Set up a Godot 4.x 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.
Build and ship Unity 6 players: build settings and scenes, player/quality settings, the IL2CPP vs Mono scripting backend, managed code stripping, scripted BuildPipeline.BuildPlayer, and CI/headless builds. Use when configuring or automating a build, choosing a scripting backend, shrinking build size, or when the user mentions Unity build, player settings, IL2CPP, code stripping, or Addressables.
Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.
Package and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.
Sets up and manages Postgres using the clickhousectl CLI — runs a local Docker-backed Postgres for development, and creates and operates managed ClickHouse Cloud Postgres services (connections, TLS, runtime config, read replicas, failover, point-in-time restore). Use when the user wants a Postgres or PostgreSQL database for their application, a local Postgres dev environment, psql access, or a managed/production Postgres in ClickHouse Cloud, or mentions moving a local Postgres to production.
Bash scripting workflow for creating production-ready shell scripts with defensive patterns, error handling, and testing.
Expert knowledge for Azure Security development including best practices, decision making, security, configuration, integrations & coding patterns, and deployment. Use when securing AKS images, Azure Antimalware, CMK/Key Vault, Lockbox, or Notation-signed container pipelines, and other Azure Security related development tasks. Not for Azure Defender For Cloud (use azure-defender-for-cloud), Azure Sentinel (use azure-sentinel), Azure DDoS Protection (use azure-ddos-protection), Azure Web Application Firewall (use azure-web-application-firewall).
Implement secure secrets management for CI/CD pipelines using Vault, AWS Secrets Manager, or native platform solutions. Use when handling sensitive credentials, rotating secrets, or securing CI/CD environments.
Implement distributed tracing with Jaeger and Tempo to track requests across microservices and identify performance bottlenecks. Use when debugging microservices, analyzing request flows, or implementing observability for distributed systems.
Build comprehensive attack trees to visualize threat paths. Use when mapping attack scenarios, identifying defense gaps, or communicating security risks to stakeholders.
Simplifies and refines code for clarity, consistency, and maintainability while preserving all functionality. Focuses on recently modified code unless instructed otherwise.