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Found 66 Skills
Apply SLDS-compliant UI using the correct blueprints, styling hooks, utility classes, and icons. Use when building any UI that needs SLDS, choosing between Lightning Base Components and SLDS Blueprints, applying styling hooks for theming, using utility classes for layout and spacing, or selecting icons. Triggers include "build a modal", "create a form", "data table", "SLDS styling", "style with hooks", "add an icon".
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.
Pick the right Lightning Base Component (`lightning-*`) for a given UI task, retrieve its full API (props, methods, events, slots) from the bundled per-component reference, and wire it into an LWC (LWC `.html`, `.js`, and `.css` files) without breaking SLDS. Use this skill when users say "I need a Lightning modal / datatable / combobox / record form", ask which `lightning-*` component fits a use case, want a shortlist of LBC candidates, are about to hand-roll a UI that a base component already provides, or are editing an LWC bundle's `.html` / `.js` / `.css` and need to select or wire a base component. Also triggers on "Lightning base component", "LBC", "lightning-combobox", "lightning-datatable", "use `lightning-` tag". DO NOT TRIGGER for applying SLDS design tokens, blueprints, or styling guidance in general — that is `design-systems-slds-apply`; this skill only selects and wires `lightning-*` base components.
Refactor Flask code to improve maintainability, readability, and adherence to best practices. This skill transforms Flask applications using the application factory pattern, Blueprint organization, and service layer separation. It addresses fat route handlers, missing error handling, improper context local usage, and security issues. Apply when you notice global app instances, routes without Blueprints, business logic in handlers, or missing CSRF protection.
Creates implementation-ready blueprints for new software products, features, apps, and internal tools. Use when starting a greenfield project, major feature, or technical handoff that needs PRD, TRD, architecture, schema, security, modules, rules, phases, design, and memory docs.
Build and integrate Stream Chat, Video, and Feeds in Flutter apps. Use for Flutter/Dart project work with Stream package setup, auth wiring, and widget blueprints. Supports stream_chat_flutter (pre-built Chat UI), stream_chat_flutter_core (custom Chat UI), stream_video_flutter (Video calling and livestreaming), and stream_feed / stream_feed_flutter_core (Activity Feeds, no pre-built UI). Also migrates Flutter apps from the Sendbird Chat SDK (sendbird_chat_sdk / sendbird_uikit) to Stream Chat.