Loading...
Loading...
Found 111 Skills
An immersive, interactive, exhibit-style interface that blends storytelling, animation, and gamified elements to create a playful, experience-driven journey. The entire app sits on a single continuous brand-colored canvas (deep green)
ALWAYS use when: creating/editing marimo notebooks, working with any .py file containing @app.cell decorators, building reactive Python notebooks, doing exploratory data analysis in notebook form, converting Jupyter (.ipynb) to marimo, or when user mentions "marimo", "reactive notebook", or asks for an interactive Python notebook. Covers marimo CLI (edit, run, convert, export), UI components (mo.ui.*), layout functions, SQL integration, caching, state management, and wigglystuff widgets. If a task involves notebooks and Python, invoke this skill first.
A simple toolbar component that organizes command buttons and responsive controls into a horizontal interface. Ideal for document editors, content management systems, and application headers to trigger actions and manage user workflows efficiently.
Implement Syncfusion ContextMenu component in ASP.NET Core applications to display contextual menus triggered by right-click or programmatic actions.
bklit-ui monorepo contributors only. Use automatically when building a new chart, editing an existing chart, prototyping chart props or animation, or working on apps/web/app/playground/. Scaffolds the editor playground with left motion pane, right controls pane, and center chart frame.
Community skill for applying the Geist design system to Vercel-inspired UI across React, Next.js, Vite, Astro, Svelte, Vue, HTML/CSS, Tailwind, shadcn, and Radix surfaces. Use it for typography, spacing, color tokens, material treatment, component styling, app shells, dashboards, forms, tables, dialogs, empty/loading/error states, responsive layouts, and UI polish. This is a community-authored skill, not an official Vercel skill. Trigger when the user asks for Geist, Vercel-style UI, or generic clean, modern, premium, beautiful, polished SaaS/developer-product visual design where no other final visual system, brand direction, or art direction is requested. Do not trigger for non-visual frontend work such as bug fixes, data wiring, analytics, tests, build tooling, API/state changes, or behavior-only accessibility fixes unless the task also creates or materially changes rendered UI.
Angular Material UI components, theming, and accessible interface design
Implement Syncfusion WPF SfRadialSlider for circular and radial numeric value selection. Use this when working with radial sliders, circular range selectors, or radial numeric inputs in WPF. Covers Value, Minimum, Maximum, TickFrequency, StartAngle, EndAngle, SweepDirection, rim radius factors, custom tick/label/pointer templates, and theming with SfSkinManager.
Manages Starwind UI components and Astro projects - initializing, adding, searching, fixing, debugging, styling, theming, and composing UI. Provides project context, component docs, CLI guidance, and Starwind-specific composition rules. Applies when working with Starwind UI, Starwind components, Astro + Tailwind CSS v4 UI, starwind.config.json, theme tokens, dark mode, shadcn-style theme migration, or component requests such as Combobox mapping to Select.
Craft's UI design system. Use when building interfaces inspired by Craft's aesthetic - light mode, Inter font, 4px grid.
Provides the single source of truth for brand guidelines, design tokens, technology choices, and voice/tone. Use whenever generating UI components, styling applications, writing copy, or creating user-facing assets.
CSS and Tailwind styling guidelines. Use when writing styles, creating UI components, reviewing CSS/Tailwind code, or deciding on wrapper element structure.