Loading...
Loading...
Found 66 Skills
Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing.
Use when reviewing Swift code for modern idioms, working with noncopyable types, implementing drag and drop, adding debug deep links, or building for tvOS.
Build responsive, interactive dashboard layouts with Syncfusion React Dashboard Layout component. Implement draggable and resizable panels, responsive grid systems, dynamic panel management, and state persistence. This skill covers multi-column layouts, floating panel arrangement, extensive customization, drag-drop panel rearrangement, and state management for React applications.
Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
Use this skill when handling user input in Phaser 4. Covers keyboard keys, mouse clicks and movement, touch events, pointer handling, drag and drop, hit areas, interactive objects, and gamepad support. Triggers on: keyboard, mouse, touch, pointer, drag, drop, click, input, gamepad, cursor keys.
Use when implementing drag and drop, copy/paste, ShareLink, or ANY content sharing between apps or views - covers Transferable protocol, TransferRepresentation types, UTType declarations, SwiftUI surfaces, and NSItemProvider bridging