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Found 122 Skills
Use when pytest plugin ecosystem including pytest-cov, pytest-mock, and custom plugin development.
Create OpenCode plugins using the @opencode-ai/plugin SDK. Use for building custom tools, event hooks, auth providers, or tool execution interception. Use proactively when developing new plugins in .opencode/plugin/ or ~/.config/opencode/plugin/. Examples: - user: "Create a plugin to block dangerous commands" → implement tool execution before hook with blocking logic - user: "Add a custom tool for jira" → design tool schema and implementation using SDK context - user: "Show toast on file edit" → react to file edit events and display status message - user: "Build a custom auth provider" → implement auth flow for new model provider - user: "Intercept git commits" → add hook to validate commit messages before execution
Learn how to import `dart:html` and `dart:io` in the same Flutter project to create cross-platform plugins that work seamlessly on mobile and web.
Use when building Figma plugins, creating design automation tools, implementing sandbox/UI communication, or working with the Figma Plugin API for node manipulation, styles, and components.
Guides interactive user input collection using the Zhin Prompt class. Covers text, number, confirm, list, and pick prompts with timeout handling and Schema-based input. Use when a plugin needs to collect input from users in a conversational flow.
Generate new Navigator slash commands following project conventions. Use when user says "add slash command", "create command", "new /nav command", or "add /nav:[name] command".
Guides setup and usage of the Zhin MCP (Model Context Protocol) server plugin. Covers configuration, available tools, resources, and prompts for AI assistant integration. Use when integrating Zhin with AI coding assistants like Claude or Cursor via MCP.
This skill should be used when creating extensions for Claude Code or OpenCode, including plugins, commands, agents, skills, and custom tools. Covers both platforms with format specifications, best practices, and the ai-eng-system build system.
Java plugin development for Hytale servers. Covers Java 25 setup, Gradle builds, Antigravity/IDE configuration, plugin lifecycle (setup/start/shutdown), command registration, event handling, ECS architecture, and deployment. Use when creating server plugins, extending game functionality, or implementing custom game mechanics.
Guide for creating Nushell plugins in Rust using nu_plugin and nu_protocol crates. Use when users want to build custom Nushell commands, extend Nushell with new functionality, create data transformations, or integrate external tools/APIs into Nushell. Covers project setup, command implementation, streaming data, custom values, and testing.
Guide for writing Apollo Router native Rust plugins. Use this skill when: (1) users want to create a new router plugin, (2) users want to add service hooks (router_service, supergraph_service, execution_service, subgraph_service), (3) users want to modify an existing router plugin, (4) users need to understand router plugin patterns or the request lifecycle. (5) triggers on requests like "create a new plugin", "add a router plugin", "modify the X plugin", or "add subgraph_service hook".
Develops custom FiftyOne plugins (operators and panels) from scratch. Use when creating plugins, extending FiftyOne with custom operators, building interactive panels, or integrating external APIs.