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Found 259 Skills
Blender 3D modeling, animation, and rendering automation via Python bpy scripting and CLI
Universal CLI client for Model Context Protocol (MCP) with persistent sessions, OAuth, tasks, and JSON output for shell scripting
Shell scripting and Bash programming patterns
Automates macOS Messages (iMessage/SMS) via JXA with reliable service→buddy resolution. Use when asked to "automate iMessage", "send Messages via script", "JXA Messages automation", or "read Messages history". Covers send-bug workarounds, UI scripting for attachments, chat.db forensics, and launchd polling bots.
Shell scripting and terminal integration patterns for building tools that integrate with Zsh, Bash, and Fish. Covers completion systems (compdef/compadd, complete/compgen, fish complete), ZLE widgets, hooks (precmd/preexec/chpwd, PROMPT_COMMAND), readline, bindkey, parameter expansion, ZDOTDIR loading order, event systems, abbreviations, POSIX shell scripting, terminal control codes (ANSI/CSI escape sequences), tput, stty, signal handling, process management (job control, traps), and shell plugin distribution patterns. Use when building shell plugins, writing completion scripts, implementing terminal UI with escape sequences, managing dotfiles, creating installation scripts, handling signals and process management, or integrating native binaries with shell wrappers.
This skill should be used when the user asks to "write a bash script", "follow shell style guide", "format shell scripts", "create shell utilities", or needs guidance on Bash/shell scripting best practices and conventions.
Expert Unix and macOS systems engineer for shell scripting, system administration, command-line tools, launchd, Homebrew, networking, and low-level system tasks. Use when the user asks about Unix commands, shell scripts, macOS system configuration, process management, or troubleshooting system issues.
Expert guidance for game development with C#/Unity, Lua scripting, and best practices for scalable game architecture
Use this skill when working with Unity game engine - C# scripting, Entity Component System (ECS/DOTS), physics simulation, shader programming (ShaderLab, HLSL, Shader Graph), and UI Toolkit. Triggers on gameplay programming, MonoBehaviour lifecycle, component architecture, rigidbody physics, raycasting, collision handling, custom shader authoring, material configuration, USS styling, UXML layout, and performance optimization for real-time applications. Acts as a senior Unity engineer advisor for game developers building production-quality games and interactive apps.
Use for foundational Roblox experience development: deciding what runs on the client or server, where scripts and modules belong, how to structure reusable code, and how to handle everyday services, attributes, bindables, workspace objects, input, camera, raycasts, collisions, and CFrame-based gameplay scripting in Studio.
Style, review, and refactoring standards for Bash shell scripting. Trigger when `.sh` files, files with `#!/usr/bin/env bash` or `#!/bin/bash`, or CI workflow blocks with `shell: bash` are created, modified, or reviewed and Bash-specific quality controls (quoting safety, error handling, portability, readability) must be enforced. Do not use for generic POSIX `sh`, PowerShell, or language-specific application style rules. In multi-language pull requests, run together with other applicable `*-style-guide` skills.
When the user wants help creating, scheduling, or optimizing social media content for LinkedIn, Twitter/X, Instagram, TikTok, Facebook, or other platforms. Also use when the user mentions 'LinkedIn post,' 'Twitter thread,' 'social media,' 'content calendar,' 'social scheduling,' 'engagement,' 'viral content,' 'what should I post,' 'repurpose this content,' 'tweet ideas,' 'LinkedIn carousel,' 'social media strategy,' 'grow my following,' 'TikTok video,' 'Reels,' 'Shorts,' 'video script,' 'video hook,' 'short-form video,' or 'create a reel.' Use this for social media content creation, repurposing, scheduling, and short-form video scripting. For broader content strategy, see content-strategy. For paid video ads, see ad-creative.