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Found 2,164 Skills
Implement structured logging with JSON formats, log levels (DEBUG, INFO, WARN, ERROR), contextual logging, PII handling, and centralized logging. Use for logging, observability, log levels, structured logs, or debugging.
Expert SQL query writing, optimization, and database schema design with support for PostgreSQL, MySQL, SQLite, and SQL Server. Use when working with databases for: (1) Writing complex SQL queries with joins, subqueries, and window functions, (2) Optimizing slow queries and analyzing execution plans, (3) Designing database schemas with proper normalization, (4) Creating indexes and improving query performance, (5) Writing migrations and handling schema changes, (6) Debugging SQL errors and query issues
This skill should be used when working on Bevy game engine projects. It provides specialized knowledge for Bevy's Entity Component System (ECS) architecture, component-driven design patterns, system ordering, UI development, build strategies, and common pitfalls. Use this skill when implementing game features, debugging Bevy code, designing component architectures, or working with Bevy's UI system.
Query NVIDIA PTX ISA 9.1, CUDA Runtime API 13.1, Driver API 13.1, Programming Guide v13.1, Best Practices Guide, Nsight Compute, Nsight Systems local documentation. Debug and optimize GPU kernels with nsys/ncu/compute-sanitizer workflows. Use when writing, debugging, or optimizing CUDA code, GPU kernels, PTX instructions, inline PTX, TensorCore operations (WMMA, WGMMA, TMA, tcgen05), or when the user mentions CUDA API functions, error codes, device properties, memory management, profiling, GPU performance, compute capabilities, CUDA Graphs, Cooperative Groups, Unified Memory, dynamic parallelism, or CUDA programming model concepts.
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.
Use when building custom agent backends, implementing the AG-UI protocol, debugging streaming issues, or understanding how agents communicate with frontends. Covers event types, SSE transport, AbstractAgent/HttpAgent patterns, state synchronization, tool calls, and human-in-the-loop flows.
Test authenticated routes in the your project using cookie-based authentication. Use this skill when testing API endpoints, validating route functionality, or debugging authentication issues. Includes patterns for using test-auth-route.js and mock authentication.
Use when investigating issues, debugging problems for applications, or responding to alerts in the Kubernetes cluster using VictoriaMetrics, VictoriaLogs, or VictoriaTraces.
Decides how a Sent message should reach the recipient — automatic routing versus a pinned channel, what the channel array actually does, how fallback and reroute work, and why a message ended as FAILED, FILTERED, BLOCKED, or channel "auto". Use when choosing the channel field, expecting WhatsApp-to-SMS fallback, debugging an unexpected route or duplicate charges from multiple channels, or interpreting message status and activity evidence.
Audits Claude Code setup across CLAUDE.md, rules, skills, hooks, and MCP. Run when Claude ignores rules, hooks malfunction, or MCP needs auditing. Not for debugging code or reviewing PRs.
Use the Playwright MCP server (@playwright/mcp) for browser-driven verification, screenshots, console logs, and UI flow validation; use when debugging or validating Angular UI behavior beyond unit tests.
Configure Harness AI-powered operations (AIDA) via MCP. Set up predictive failure analysis with ML models for memory leaks, disk exhaustion, connection pool saturation, and latency degradation. Configure intelligent alert correlation and noise reduction to reduce alert volume. Use when asked to set up predictive failure analysis, configure AI-powered alerting, reduce alert noise, or enable ML-based anomaly detection. Do NOT use for pipeline debugging (use debug-pipeline instead) or SLO management (use manage-slos instead). Trigger phrases: AIDA, predictive failure, alert correlation, noise reduction, anomaly detection, AI ops, predictive analysis, alert fatigue, ML alerting, intelligent alerting.