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Found 9,423 Skills
All-in-one Module Federation skill. Use when the user asks anything about MF — concepts, configuration, runtime API, shared dependencies, type errors, runtime error code troubleshooting, slow builds, Bridge integration, or adding MF to an existing project.
Apollo.io platform help — config, integrations, CRM sync, API, analytics, dialer, Chrome extension, credit management, admin. Use when asking 'how do I do X in Apollo', configuring Apollo settings, troubleshooting Apollo integrations, managing Apollo credits, or using the Apollo API. Do NOT use for building prospect lists (use /sales-prospect-list), enriching contacts (use /sales-enrich), interpreting buying signals (use /sales-intent), or designing outbound sequences (use /sales-cadence).
Omnisend platform help — email campaigns, SMS marketing, web push notifications, marketing automation workflows, popups/forms, segmentation, product recommendations, reporting, Shopify/WooCommerce/BigCommerce integrations, API. Use when asking 'how do I do X in Omnisend', configuring Omnisend settings, setting up automation workflows, managing campaigns, connecting ecommerce integrations, or using the Omnisend API. Do NOT use for cross-platform email marketing strategy (use /sales-email-marketing), cross-platform SMS strategy (use /sales-sms-marketing), cross-platform deliverability (use /sales-deliverability), cross-platform push strategy (use /sales-push-notification), or connecting tools (use /sales-integration).
TextMagic integration. Manage data, records, and automate workflows. Use when the user wants to interact with TextMagic data.
Totango platform help — SuccessBLOCs, SuccessPlays, Health Scores, Customer 360, Touchpoints, Customer Data Hub, Unison AI, Catalyst, email campaigns, REST API. Use when implementation is taking too long and you need a setup plan, SuccessPlays aren't triggering or running on the wrong accounts, health scores don't match actual churn risk, integrations keep breaking or disconnecting from Salesforce or HubSpot, reports and dashboards feel rigid and you can't build custom views, Totango API returns errors or you need to query accounts, or you're migrating to Totango from Gainsight or ChurnZero. Do NOT use for general customer success strategy (use /sales-customer-success) or NPS/CSAT survey methodology (use /sales-customer-feedback).
World-class ML engineering skill for productionizing ML models, MLOps, and building scalable ML systems. Expertise in PyTorch, TensorFlow, model deployment, feature stores, model monitoring, and ML infrastructure. Includes LLM integration, fine-tuning, RAG systems, and agentic AI. Use when deploying ML models, building ML platforms, implementing MLOps, or integrating LLMs into production systems.
OpenAI Codex CLI code review with GPT-5.2-Codex, CI/CD integration
Three.js game development. Use for 3D web games, WebGL rendering, game mechanics, physics integration, character controllers, camera systems, lighting, animations, and interactive 3D experiences in the browser.
This skill should be used when the user asks to "create a 3D scene", "add a mesh", "implement OrbitControls", "load a GLTF model", "add bloom post-processing", "write a custom shader", "create particle effects", "optimize Three.js performance", "use WebGPU", "add shadows", "animate a model", or mentions Three.js, threejs, WebGL, WebGPU, GLTF, raycaster, shader material, PBR material, or post-processing effects. IMPORTANT: This skill is for VANILLA Three.js (imperative JavaScript). For React Three Fiber (@react-three/fiber, R3F, drei), check the `r3f-best-practices` skill, although three-js skills helps when working with R3F since R3F is a React renderer for Three.js. Provides complete Three.js reference for 3D web graphics including scene setup, geometry, materials, textures, lighting, cameras, loaders, animation, controls, interaction, shaders, post-processing, performance optimization, TSL/node materials, WebGPU, physics, and VR/XR integration.
Comprehensive Buntralino integration for cross-platform desktop apps using Bun main process and Neutralino windows. Use for Buntralino architecture, CLI usage, Bun API window management, client API calls, method registration, event broadcasting, troubleshooting, and Neutralino-focused UI integration with JavaScript and TypeScript references.
ESPHome + Home Assistant workflows for provisioning, adoption, entity naming, encryption keys (noise_psk / api encryption), OTA updates, and troubleshooting offline devices. Use when working with ESPHome Device Builder, the HA ESPHome integration, or when generating ESPHome YAML and validating entities in HA.
Unit tests for external REST APIs using WireMock to mock HTTP endpoints. Use when testing service integrations with external APIs.