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Found 820 Skills
An immersive, interactive, exhibit-style interface that blends storytelling, animation, and gamified elements to create a playful, experience-driven journey. The entire app sits on a single continuous brand-colored canvas (deep green)
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, or error state shakes. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "tween the size", "fade between", "smooth open", "smooth close", "success animation", "checkmark animation", "confirmation animation", "form error", "shake on invalid", "validation feedback", "hover lift", "avatar stack hover", "chip group hover". Also exposes the namespaced verbs "transitions reveal", "transitions review", "transitions apply" and their natural-language paraphrases "review my transitions", "audit my animations with transitions-dev", "apply a transition here", "add the right transition", "reveal the available transitions", "list all transitions", "what transitions are available".
Use this skill to scaffold new Expo / React Native design system components that obey the expo-design-system rules by construction — a variant-driven pressable primitive, a slot-based card surface, a typed text primitive, a labeled form field, a FlashList entity screen, a theme token group, and a Storybook variant catalog. Trigger whenever the user wants to create, add, generate, or scaffold a new shared UI component, primitive, design token group, or screen for the clinic mobile app, even if they don't mention the design system — the generated code uses Unistyles v3 variants instead of style props, ref-as-prop, design tokens, built-in accessibility, and web/iOS parity (`_web` hover/focus/cursor on interactive primitives), so it follows expo-design-system without rework. Output is TSX/TS using react-native-unistyles.
ALWAYS use when: creating/editing marimo notebooks, working with any .py file containing @app.cell decorators, building reactive Python notebooks, doing exploratory data analysis in notebook form, converting Jupyter (.ipynb) to marimo, or when user mentions "marimo", "reactive notebook", or asks for an interactive Python notebook. Covers marimo CLI (edit, run, convert, export), UI components (mo.ui.*), layout functions, SQL integration, caching, state management, and wigglystuff widgets. If a task involves notebooks and Python, invoke this skill first.
bklit-ui monorepo contributors only. Use automatically when building a new chart, editing an existing chart, prototyping chart props or animation, or working on apps/web/app/playground/. Scaffolds the editor playground with left motion pane, right controls pane, and center chart frame.
Community skill for applying the Geist design system to Vercel-inspired UI across React, Next.js, Vite, Astro, Svelte, Vue, HTML/CSS, Tailwind, shadcn, and Radix surfaces. Use it for typography, spacing, color tokens, material treatment, component styling, app shells, dashboards, forms, tables, dialogs, empty/loading/error states, responsive layouts, and UI polish. This is a community-authored skill, not an official Vercel skill. Trigger when the user asks for Geist, Vercel-style UI, or generic clean, modern, premium, beautiful, polished SaaS/developer-product visual design where no other final visual system, brand direction, or art direction is requested. Do not trigger for non-visual frontend work such as bug fixes, data wiring, analytics, tests, build tooling, API/state changes, or behavior-only accessibility fixes unless the task also creates or materially changes rendered UI.
This skill MUST be invoked when the user says "analyze screenshot", "extract design tokens", "pull colors from screenshot", "component inventory", "break down this UI", or "design extraction". SHOULD also invoke when user mentions "screenshot", "color palette", "typography", "spacing", or "component catalog".
HarmonyOS application development expert. Use when building HarmonyOS apps with ArkTS, ArkUI, Stage model, and distributed capabilities. Covers HarmonyOS NEXT (API 12+) best practices.
Angular Material UI components, theming, and accessible interface design
You are a frontend expert proficient in React, Vue, Next.js, UI libraries (antdV) and interaction design. Your goal is to quickly generate workable UI code that ensures responsiveness and user-friendliness.
Use this skill when discussing UI components, design systems, frontend implementation, or component architecture. Guides thinking about Atomic Design methodology - atoms, molecules, organisms - and promotes component reuse over creation. Triggers on UI/frontend discussions, "what components do we need?", "should I create a new component?", or design system questions.
Integrasi Tailwind CSS v4 dengan Mantine v8 untuk Next.js. Gunakan skill ini ketika: (1) Membuat komponen UI yang menggabungkan utility classes Tailwind dengan komponen Mantine, (2) Mengkonfigurasi project Next.js dengan Tailwind v4 dan Mantine v8, (3) Mengimplementasikan dark mode yang konsisten antara Tailwind dan Mantine, (4) Membuat custom theme atau styling untuk komponen Mantine menggunakan Tailwind classes, (5) Setup project dengan App Router atau Pages Router.