Loading...
Loading...
Found 1,953 Skills
Review contracts for concerning clauses, extract key terms, compare to standard terms, and flag unusual provisions. Use when user needs contract review, legal document analysis, or agreement evaluation.
Build marketing that people actually want using Seth Godin's Permission Marketing methodology—earn attention instead of demanding it, turning strangers into friends and friends into customers. Use when: **Build an email list** that's engaged and valuable; **Design lead magnets** that earn real permission; **Create content strategy** based on earning attention; **Evaluate marketing tactics** for permission vs. interruption; **Improve email marketing** by increasing anticipation and relevance
Predict construction project costs using Machine Learning. Use Linear Regression, K-Nearest Neighbors, and Random Forest models on historical project data. Train, evaluate, and deploy cost prediction models.
Configures best-practice alerting policies for Google Cloud Vertex AI / Agent Platform agents on Agent Runtime. Use when analyzing, writing, or deploying alerting policies to monitor agent latency, error rates, and quality metrics (response quality, tool use, hallucination). Also use when provisioning online monitors for quality evaluation, or analyzing live metrics traffic footprints. NOTE: This skill currently only works for the Agent Runtime. Don't use for configuring general GCP alert policies or non-agent GCP alerting policies.
Help users define AI product strategy. Use when someone is building an AI product, deciding where to apply AI in their product, planning an AI roadmap, evaluating build vs buy for AI capabilities, or figuring out how to integrate AI into existing products.
Analyzes events through sociological lens using social structures, institutions, stratification, culture, norms, collective behavior, and multiple theoretical perspectives (functionalist, conflict, symbolic interactionist). Provides insights on social patterns, group dynamics, inequality, socialization, social change, and collective action. Use when: Social movements, inequality, cultural trends, group behavior, institutions, identity, social change. Evaluates: Social structures, power relations, inequality, norms, group dynamics, cultural patterns, social change.
Documents the reasoning behind design decisions including alternatives considered, trade-offs evaluated, and principles applied. Use when making significant UX decisions, aligning with stakeholders on design direction, or preserving design context for future reference.
Comprehensive Power BI data model design review prompt for evaluating model architecture, relationships, and optimization opportunities.
Mask Grounding DINO for grounded instance segmentation. Extends Grounding DINO with a mask-prediction head for open-set segmentation guided by text prompts. Use when training, evaluating, exporting, quantizing, or running inference for a TAO Mask-Grounding-DINO model. Trigger phrases include "train Mask Grounding DINO", "open-vocabulary segmentation", "text-prompted instance segmentation", "grounded mask DETR".
MSW (MapleStory Worlds) game-planning mode — for BOTH starting a brand-new game from scratch AND continuing/resuming an in-progress prototype. Narrow the idea with guided questions, ground it in the MSW genre catalog (3 map types, ~150 core mechanic tags, build-effort hints), and produce or advance an implementation-ready GDD / roadmap (markdown). Trigger proactively (even without the word 'planning') whenever the user wants to decide WHAT to build, scope an MVP, or continue/resume a phased build — INCLUDING when a Docs/*-GDD.md or *-Phase*.md already exists and the user says to continue: do NOT treat that as plain implementation and jump straight into the phase doc; a continue/resume runs through this skill's resume flow first. Match triggers by intent, not exact wording — variants like '다음에 어떤 작업 해야해?', '이제 뭐 하지?', 'what now?', 'where were we?' fire it too. Triggers: 'plan a new game', 'GDD', 'what game should I make', 'scope an MVP', '기획 모드', '새 게임 만들고 싶어', 'continue my game', 'resume my game', '게임 이어서 만들어줘', '다음 작업 알려줘', '이어서 진행해줘', '다음 작업 진행해줘', 'next task'. (Plans & manages the game's build across its milestones — GDD · phase plans · progress · revisions; does NOT write code — implementation (.mlua/.model etc.) uses msw-general/msw-scripting.)
DSPy declarative framework for automatic prompt optimization treating prompts as code with systematic evaluation and compilers
Live developer experience audit. Uses the browse tool to actually TEST the developer experience: navigates docs, tries the getting started flow, times TTHW, screenshots error messages, evaluates CLI help text. Produces a DX scorecard with evidence. Compares against /plan-devex-review scores if they exist (the boomerang: plan said 3 minutes, reality says 8). Use when asked to "test the DX", "DX audit", "developer experience test", or "try the onboarding". Proactively suggest after shipping a developer-facing feature. (gstack) Voice triggers (speech-to-text aliases): "dx audit", "test the developer experience", "try the onboarding", "developer experience test".