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Found 3,046 Skills
Structural validation and damage systems for Three.js building games. Use when implementing building stability (Fortnite/Rust/Valheim style), damage propagation, cascading collapse, or realistic physics simulation. Supports arcade, heuristic, and realistic physics modes.
Build with Mailgun Validate API for email verification and list hygiene. Use when validating email addresses, checking email deliverability, running bulk validation jobs, previewing list health, or cleaning an email list.
Add checkboxes with ShadCheckbox and ShadCheckboxFormField; label, sublabel, form validation. Use when adding boolean toggles or terms acceptance in a Flutter shadcn_ui app or ShadForm.
Ultra-lightweight channel for refactor processes - used when changes are clearly too small to go through the full scan → design → apply three-stage workflow. AI directly identifies 1-3 low-risk optimization points, confirms with the user once, modifies in-place using classic methods, and validates itself by running tests. No scan checklist, no design documentation, no multi-step human verification required. Trigger scenarios: User says "quick refactor", "small refactor", "simply optimize XX function", "modify directly", "skip the extra steps", and the scope of changes is clearly localized to a single function / single component with test coverage for self-validation.
Advanced patterns for Regle form validation, including arrays, async, server errors, global config, variants, scoped validation, and schema integration.
TypeScript support for type-safe Regle form validation, rules, and component props.
[Hyper] Run deploy-readiness validation and fix reproduced lint/typecheck/build blockers for Node.js, Rust, and Python repos. Use for pre-deploy checks, deploy-ready requests, or final quality/build gates before deployment.
Implement the Syncfusion Blazor Stepper component for multi-step workflows. Use this skill when creating step-by-step navigation UI, wizards, form workflows, or progress tracking. This skill covers step-based navigation, wizard interfaces, step validation, animations, templates, and stepper customization in Blazor applications.
Compares two `tuist cache` runs to identify cache hit rate changes and root-cause analysis of cache invalidation. Can be invoked with cache run IDs, dashboard URLs, or branch names.
External NeMo-RL end-to-end validation workflow for Megatron-Bridge model/provider changes, including downstream compatibility checks, external RL lifecycle behavior, Megatron policy setup, HF import/export, checkpoint/resume, non-colocated vLLM refit, delta weight transfer, optional LoRA/generation variants, and questions such as "does this model work in NeMo-RL", "run NeMo-RL e2e", or "external RL loop validation". Covers running NeMo-RL Megatron policy jobs from a Bridge checkout, choosing GRPO/SFT/checkpoint/non-colocated refit variants, setting PYTHONPATH so NeMo-RL imports the local Bridge tree, and reporting pass/fail evidence.
Migrate users' projects from Wot UI v1 to v2. This skill is invoked when users request to upgrade wot-design-uni to @wot-ui/ui, replace old components/old APIs, migrate form validation systems, and fix compilation errors or runtime errors caused by incompatible changes in v2.
cmux testing rules for Swift Testing, test target compilation, and package/refactor validation. Use when adding or changing tests, touching package/refactor code, or deciding whether reload.sh is enough validation.