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Found 1,517 Skills
Game architecture patterns and best practices for browser games. Use when designing game systems, planning architecture, structuring a game project, or making architectural decisions about game code.
Build 2D browser games with Phaser 3 using scene-based architecture and centralized state. Use when creating a new 2D game, adding 2D game features, working with Phaser, or building sprite-based web games.
Review an existing game codebase for architecture, performance, and best practices
Generates architecture, database, and system diagrams using Mermaid syntax. Creates visual representations of system architecture, database schemas, component relationships, and data flows.
OneKey monorepo architecture, project structure, package relationships, and import hierarchy rules.
Elite iOS, macOS, watchOS, tvOS, and visionOS development expertise for Swift, SwiftUI, UIKit, Xcode, and the Apple development ecosystem. Automatically activates when working with .swift files, Xcode projects (.xcodeproj, .xcworkspace), SwiftUI interfaces, Apple platform frameworks (UIKit, Core Data, Combine, WidgetKit, App Intents, etc.), app architecture for Apple platforms, or Apple platform development. Not for cross-platform frameworks (React Native, Flutter) or non-Apple platforms.
WOLF v6 — Fully autonomous multi-strategy trading for Hyperliquid perps via Senpi MCP. Manages multiple strategies simultaneously, each with independent wallets, budgets, slots, and DSL configs. 7-cron architecture with Emerging Movers scanner (90s, FIRST_JUMP + IMMEDIATE_MOVER), DSL v4 trailing stops (combined runner every 3min, 4-tier at 5/10/15/20% ROE), SM flip detector (5min), watchdog (5min), portfolio updates (15min), opportunity scanner v6 (15min, BTC macro + hourly trend + disqualifiers), and health checks (10min). Same asset can be traded in different strategies simultaneously. Enter early on first jumps, not at confirmed peaks. Minimum 7x leverage required. Requires Senpi MCP connection, python3, mcporter CLI, and OpenClaw cron system.
Comprehensive Next.js, React, Redux, and TypeScript development guidelines covering SOLID principles, component architecture, and best practices.
Set up Tailwind v4 with shadcn/ui using @theme inline pattern and CSS variable architecture. Four-step mandatory pattern: define CSS variables at root, map to Tailwind utilities, apply base styles, get automatic dark mode. Use when: initializing React projects with Tailwind v4, setting up shadcn/ui dark mode, or fixing colors not working, theme not applying, CSS variables broken, tw-animate-css errors, or migrating from v3.
Transform specifications into implementation plans with architecture design and dependency-ordered tasks. Use for spec-to-plan conversion, task breakdown, effort estimation. Skip if no spec exists.
Infrastructure and development cost estimation for technical projects. Use when planning budgets, evaluating build vs buy decisions, or projecting TCO for architecture choices.
Universal context reviewer: delegates arbitrary context (plans, decisions, documents, architecture proposals) to external agents (Codex + Gemini) for independent review with debate protocol. Context always passed via files.