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Found 4,994 Skills
End-to-end service design and service improvement workflow based on Lou Downe's "Good Services" (15 principles). Use when the user asks for a service audit, service blueprint, customer journey map/service map, designing a new service, fixing a broken service, improving findability/clarity/accessibility, or creating an actionable backlog and service standard.
Scaffolds or references a production-ready Node.js REST API with Express 5, TypeScript, Mongoose (MongoDB), Redis, Sentry, JWT auth, bcrypt, rate limiting, and centralized error handling. Use when the user wants to start a new observable and resilient backend, needs a Node.js API boilerplate with security and monitoring, or asks to clone or adapt this template repository.
Create algorithmic art using p5.js with seed-based randomness and interactive parameter exploration. Use this when users request to create art with code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art instead of copying existing artists' works to avoid copyright infringement.
Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state.
Expert blueprint for simulation and tycoon games (SimCity, RollerCoaster Tycoon, Factorio, Two Point Hospital) covering economy management, time progression, interconnected systems, NPC simulation, and feedback loops. Use when building management sims, tycoon games, city builders, or resource optimization games. Keywords tycoon, economy system, resource management, time scale, feedback loop, progression unlock, simulation tick.
Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.
Accesses the Google Calendar and Tasks API. Use this skill to view or manage calendars, events, schedules, or Google tasks.
NEVER escalate without investigation first. This is the Iron Law. Use when evaluating whether to escalate models, facing genuine complexity requiring deeper reasoning, novel patterns with no existing solutions, high-stakes decisions requiring capability investment. Do not use when thrashing without investigation - investigate root cause first. DO NOT use when: time pressure alone - urgency doesn't change task complexity. DO NOT use when: "just to be safe" - assess actual complexity instead.
Review Go code for language and runtime conventions: concurrency, context usage, error handling, resource management, API stability, type semantics, and testability. Language-only atomic skill; output is a findings list.
Provides comprehensive guidance for Django framework including models, views, templates, forms, admin, REST framework, and deployment. Use when the user asks about Django, needs to create Django applications, implement models and views, or build Django REST APIs.
Argocd App Deployer - Auto-activating skill for DevOps Advanced. Triggers on: argocd app deployer, argocd app deployer Part of the DevOps Advanced skill category.
Rigorous reasoning using philosophical theories and scientific methods. Use this skill when analyzing logic, evaluating arguments, constructing proofs, critiquing opinions, or solving complex problems requiring critical thinking. Triggers - debate, proof, critique, logical analysis, argument evaluation, fallacy detection, inference, argumentation, logical fallacy, critical thinking.