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Found 10,823 Skills
Automatic Speech Recognition (ASR). Uses Volcano Engine BigModel ASR for speech recognition, with two available modes: Express Edition (≤2h/100MB, synchronous fast response) and Standard Edition (≤5h, asynchronous recognition). It supports Feishu voice messages, local audio files and audio URLs. Use this skill when you receive voice messages or audio attachments (.ogg/.mp3/.wav).
Expert blueprint for First-Person Shooters (Doom, Quake, Battlefield, Overwatch) focusing on physics-based movement, acceleration/friction, camera sway, weapon bobbing, and high-precision hit registration. Use when building tight, responsive FPS combat with advanced camera mechanics. Keywords FPS, movement physics, weapon bobbing, camera sway, hitscan, ground detection, air control.
Selects a base model and fine-tuning technique (SFT, DPO, or RLVR) for the user's use case by querying SageMaker Hub. Use when the user asks which model or technique to use, wants to start fine-tuning, or mentions a model name or family (e.g., "Llama", "Mistral") — always activate even for known model names because the exact Hub model ID must be resolved. Queries available models, validates technique compatibility, and confirms selections.
Shape Android build logic with Gradle, version catalogs, plugins, convention patterns, and toolchain compatibility.
A skill that uses GLM-V native grounding capabilities for coordinate conversion, bounding-box visualization, and more. GLM-V native grounding can locate any target specified by the prompt in an image and output relative coordinates normalized to 0-1000 based on image size. Coordinate formats include 2D bounding box (default), 2D points, and 3D bounding box. GLM-V also supports spatiotemporal localization and tracking of multiple prompt-specified targets in videos, outputting 2D bounding boxes per second.
Guide for implementing the Syncfusion Windows Forms MultiSelectionComboBox control — a ComboBox with multi-item selection, auto-suggestion, and tag-style visual items. Use this skill when the user mentions MultiSelectionComboBox, WinForms multi-select combo, or Syncfusion.Windows.Forms.Tools.MultiSelectionComboBox, or needs a combo box that allows selecting multiple items in a Windows Forms application. Applies when configuring display modes, binding data sources, styling visual items, handling SelectedItemCollectionChanged, or setting AutoSuggestMode.
Implement the CommandBar control in Windows Forms to create customizable toolbars, rebars, and status bars with docking, floating, and state persistence capabilities. The CommandBar provides Office-like UI organization with support for hosting multiple controls, user layout customization, and serializable state management.
Core patterns for AI coding agents based on analysis of Claude Code, Codex, Cline, Aider, OpenCode. Triggers when: Building an AI coding agent or assistant, implementing tool-calling loops, managing context windows for LLMs, setting up agent memory or skill systems, or designing multi-provider LLM abstraction. Capabilities: Core agent loop with while(true) and tool execution, context management with pruning and compression and repo maps, tool safety with sandboxing and approval flows and doom loop detection, multi-provider abstraction with unified API for different LLMs, memory systems with project rules and auto-memory and skill loading, session persistence with SQLite vs JSONL patterns.
Central skill registry and management system. Auto-loaded on every session. Auto-loaded on startup to provide skill discovery and invocation capabilities. Commands: - /skills - List all available skills with descriptions - /skill <name> - Load and activate a specific skill - /skill reload - Refresh skill registry - /skill help <name> - Show detailed help for a skill Capabilities: Auto-discovery of all skills in workspace, unified skill invocation via /skill command, skill registry with metadata and descriptions, version tracking and dependency management.
Use when building, animating, or debugging Roblox GUI elements including HUDs, menus, world-space UI, and player labels. Triggers on: ScreenGui setup, SurfaceGui or BillboardGui placement, UDim2 sizing questions, TweenService UI animations, responsive scaling, LocalScript GUI logic, ResetOnSpawn issues, or any Frame/TextLabel/ImageButton layout work.
Comprehensive software development planning and implementation skill. Triggers when: Creating new Python software with CLI/GUI/Web interfaces, planning software architecture and modules, designing scientific or engineering applications, setting up bilingual documentation and PyPI publishing, or needing academic research-based feature design. Capabilities: Pre-development planning and research, multi-interface design (CLI + PySide6 GUI + Flask Web), scientific visualization with pyqtgraph, academic literature-based feature design, sample data and test documentation generation, bilingual README with structured sections, GPLv3 licensing and PyPI publishing setup.
Audit a codebase for handcrafted code that duplicates functionality already available in the project's dependencies. Reads package.json, launches parallel exploration agents, verifies replacement feasibility, and produces a structured refactor plan. Audit only -- does not execute changes.