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Found 844 Skills
General development best practices and common gotchas when working on Biome. Use for avoiding common mistakes, understanding Biome-specific patterns, and learning technical tips. Examples:<example>Working with Biome's AST and syntax nodes</example><example>Understanding string extraction methods</example><example>Handling embedded languages and directives</example>
Actix-web framework guardrails, patterns, and best practices for AI-assisted development. Use when working with Actix-web projects, or when the user mentions Actix-web. Provides actor patterns, async handlers, extractors, and high-performance web guidelines.
Validation stage for the cli-forge skill family: run the documented compliance checks for an existing project and report whether it is planning-brief-compliant, usable with warnings, or blocked by errors.
Scaffold Claude Code hooks into a real project after auditing the project structure in detail. Use when a user wants Claude Code hook setup, hook refactors, full hook-event scaffolding, or managed updates to existing .claude hooks. This skill verifies the live official Claude Code hook docs first, audits the target repo, then generates a bash-first hook scaffold with a hooks README, repeatable merge behavior, and coverage for every current hook event. Trigger on: Claude Code hooks, scaffold hooks, hook events, update hooks, hook architecture, .claude/settings.json. Do NOT use for generic Git hooks, Husky-only setup, or non-Claude agents.
Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.
Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.
Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
CRITICAL: Use for Makepad cross-platform support. Triggers on: makepad platform, makepad os, makepad macos, makepad windows, makepad linux, makepad android, makepad ios, makepad web, makepad wasm, makepad metal, makepad d3d11, makepad opengl, makepad webgl, OsType, CxOs, makepad 跨平台, makepad 平台支持
Guidelines for preparing changelog entries for nextest releases following Keep a Changelog format
Configure Salvo routers with path parameters, nested routes, and filters. Use for complex routing structures and RESTful APIs.
Guide for testing Codex TUI interactively