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Found 91 Skills
Import an existing design system into Subframe. Discovers component files, stories, and CSS/Tailwind config, then uploads everything to Subframe for processing.
Evaluate UX/UI using Jakob Nielsen's 10 usability heuristics. Comprehensive audit of visibility, control, consistency, error prevention, recognition, flexibility, aesthetics, error recovery, and documentation.
Avoid AI-specific "generic designs (AI slop)" and build original, polished UIs. Applicable when implementing frontends for landing pages, dashboards, and apps.
Extract a complete design system from an existing website or screenshot into a DESIGN.md file. Analyses colours, typography, component styles, spacing, and atmosphere through browser automation and HTML inspection. Produces a semantic design system document optimised for consistent page generation. Triggers: 'extract design system', 'design system', 'create DESIGN.md', 'analyse the design', 'what design does this site use', 'extract styles from', 'reverse engineer the design'.
Create a complete, actionable design system for any project (website, app, product) grounded in physical/sensory anchoring rather than design trends. Delivers CSS tokens, typography scale, component patterns, accessibility checklist, and absolute rules as a single developer-ready markdown document. Use this skill whenever the user asks to create a design system, theme, color palette, visual identity, CSS tokens, theme variables, or propose an art direction. Also triggers on "style guide", "site colors", "choose fonts", "look and feel", "visual branding", "charte graphique", "identite visuelle", "direction artistique", "refonte visuelle", or any new project where design isn't yet defined — propose this skill proactively.
Apple Human Interface Guidelines (HIG) reference for designing iOS, iPadOS, macOS, tvOS, visionOS, watchOS apps. Covers UI components, layout, accessibility, typography, navigation, inputs, and platform technologies. Use when designing Apple platform UIs, reviewing SwiftUI/UIKit patterns, or applying HIG design principles to any app.
In large applications, information architecture determines whether users can find, understand, and act on data. Naming matters. The UI should mirror the data model and signal how data can be transformed. Dangerous or irreversible changes always require a confirm dialog. Use when designing navigation, naming entities, structuring large feature sets, or modelling data-driven UI.
Laws of UX critique skill. Use when evaluating mockups, screenshots, design specs, prototypes, flows, onboarding, checkout, dashboards, forms, or design-review requests, even when the user does not say UX or name a law. Output the 2-4 most relevant laws with specific application and law-grounded recommendations. Do not use for pure frontend implementation code review, WCAG/accessibility audits, or brand/visual-identity critique unless interaction usability is also in scope.
Dot-pattern rendering technique that simulates shades with a limited palette for nostalgic, retro, high-contrast visuals.
Soft, extruded UI elements with inner and outer shadows on monochromatic surfaces for a tactile, embedded look.
Game-inspired fantasy aesthetic with bold, premium visuals, rich color palettes, and immersive thematic elements.
Electric neon glow effects with high-contrast color pairings for bold, attention-grabbing interfaces.