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Found 134 Skills
Expert .NET backend architect specializing in C#, ASP.NET Core, Entity Framework, Dapper, and enterprise application patterns. Masters async/await, dependency injection, caching strategies, and performance optimization. Use PROACTIVELY for .NET API development, code review, or architecture decisions.
Guide for implementing Syncfusion PopupMenu control for context menus in Windows Forms applications. Use this when creating right-click menus, multi-level menu hierarchies, or keyboard shortcuts. Covers PopupMenu implementation with BarItems, PopupMenusManager integration, and Bar Manager association for building professional context menu systems.
Idiomatic C# and .NET patterns, conventions, dependency injection, async/await, and best practices for building robust, maintainable .NET applications.
Generate wrapper interfaces and DI registration for hard-to-test static dependencies in C#. Produces IFileSystem, IEnvironmentProvider, IConsole, IProcessRunner wrappers, or guides adoption of TimeProvider and IHttpClientFactory. USE FOR: generate wrapper for static, create IFileSystem wrapper, wrap DateTime.Now, make static testable, make class testable, create abstraction for File.*, generate DI registration, TimeProvider adoption, IHttpClientFactory setup, testability wrapper, mock-friendly interface, mock time in tests, create the right abstraction to mock, how to mock DateTime, test code using File.ReadAllText, what abstraction for Environment, how to make statics injectable, adopt System.IO.Abstractions, make file calls testable. DO NOT USE FOR: detecting statics (use detect-static-dependencies), migrating call sites (use migrate-static-to-wrapper), general interface design not about testability.
Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.
Helps work with vvvv gamma's Channel system from C# — IChannelHub, public channels, [CanBePublished] attributes, hierarchical data propagation, channel subscriptions, bang channels, and spread sub-channels. Use when reading or writing public channels from C# nodes, publishing .NET types as channels, working with IChannelHub, subscribing to channel changes, or managing hierarchical channel state.
Modeling business domains. Aggregates, value objects, domain events, rich models, repositories.
Unity engine fundamentals and workflows for 3D asset integration
Implement health checks in Umbraco backoffice using official docs
[Docs] Autonomous subagent variant of documentation. Use when creating or updating technical documentation, API documentation, or inline code documentation.
Protocol Buffers and Interface Definition Languages for service contracts
Use when working with C#, F#, .NET libraries, ASP.NET Core, Blazor, Entity Framework Core, and the broader .NET ecosystem. USE FOR: .NET language features, choosing libraries and frameworks, project structure, package selection, architecture decisions DO NOT USE FOR: specific library configuration details (use the sub-skills: web, data, testing, eventing, cloud, etc.)