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Found 133 Skills
Expert Combine decisions for iOS/tvOS: when Combine vs async/await, Subject selection trade-offs, operator chain design, and memory management patterns. Use when implementing reactive streams, choosing between concurrency models, or debugging Combine memory leaks. Trigger keywords: Combine, Publisher, Subscriber, Subject, PassthroughSubject, CurrentValueSubject, async/await, AnyCancellable, sink, operators, reactive
Agentic workflow patterns for autonomous LLM reasoning. Use when building ReAct agents, implementing reasoning loops, or creating LLMs that plan and execute multi-step tasks.
Comprehensive GameMaker Studio 2 and GML expertise covering beginner to advanced topics. Provides guidance on object creation, GML syntax, event systems, data structures, file I/O, shaders, networking, platform-specific features, performance optimization, and debugging. Automatically invoked when working with .gml files, .yy files, .yyp projects, or GameMaker-related tasks. References official manual (manual.gamemaker.io) for authoritative documentation.
Audit, restructure, and maintain the full Claude Code memory hierarchy: CLAUDE.md files, .claude/rules/ topic files, auto-memory, and project documentation. Detects project type and suggests appropriate docs. Use when CLAUDE.md needs updating, memory needs restructuring, or a project needs its docs audited. Trigger with 'audit memory', 'update CLAUDE.md', 'restructure memory', 'session capture', 'memory cleanup', 'check project docs', or 'what docs does this project need'.
This skill should be used when the user asks to 'set up memory', 'create memory files', 'create MEMORY.md', 'set up topic files', 'improve memory organization', 'what should I remember', 'how to structure memory files', 'MEMORY.md is too long', 'what goes in memory vs topic files', 'memory best practices', or wants to establish a persistent knowledge base across Claude Code sessions. Triggers on: memory setup, MEMORY.md, topic files, cross-session knowledge, persistent notes, memory maintenance, memory pruning.
MCP architecture patterns, security, and memory management. Auto-loads when building MCP servers, implementing tools/resources, discussing MCP security, or working with FastMCP.
Design LLM applications using the LangChain framework with agents, memory, and tool integration patterns. Use when building LangChain applications, implementing AI agents, or creating complex LLM w...
Log a workflow mistake, fix its root cause, and graduate the lesson to learned memory. Use when the agent makes an error you want to prevent recurring.
Save current session state to Apple Notes at session end. Triggers on handoff, bye, done, wrap up, or Chinese equivalents. Multi-agent architecture with private (per-agent) and shared (cross-agent) notes. Three-tier memory: Active, Archive, Long-term. Use whenever the user wants to end a session, save progress, or says anything indicating they are done for now.
Curate Claude Code's auto-memory into durable project knowledge. Analyze MEMORY.md for patterns, promote proven learnings to CLAUDE.md and .claude/rules/, extract recurring solutions into reusable skills. Use when: (1) reviewing what Claude has learned about your project, (2) graduating a pattern from notes to enforced rules, (3) turning a debugging solution into a skill, (4) checking memory health and capacity.
Measure Jetson DRAM/NvMap usage and verify before/after memory reclamation with live audit data.
Master iOS development foundations - Architecture, lifecycle, memory, concurrency