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Found 236 Skills
Expert in macOS app development using AppKit, SwiftUI for Mac, and XPC. Specializes in system extensions, menu bar apps, and deep OS integration.
Integration patterns for Mapbox Maps SDK on iOS with Swift, SwiftUI, UIKit, lifecycle management, and mobile optimization best practices.
Build, refactor, or review macOS menubar apps that use Tuist and SwiftUI. Use when creating or maintaining LSUIElement menubar utilities, defining Tuist targets/manifests, implementing model-client-store-view architecture, adding script-based launch flows, or validating reliable local build/run behavior without Xcode-first workflows.
Develop native iOS apps with Swift. Covers MVVM architecture, SwiftUI, URLSession for networking, Combine for reactive programming, and Core Data persistence.
Comprehensive iOS development guidance including Swift best practices, SwiftUI patterns, UI/UX review against HIG, and app planning. Use for iOS code review, best practices, accessibility audits, or planning new iOS apps.
Design native macOS apps following Apple's Human Interface Guidelines and Liquid Glass design system. Use when building SwiftUI/AppKit macOS apps, validating designs, or implementing macOS-specific patterns.
Reference skill for Apple's CoreLocation framework in Swift/SwiftUI. Use this skill whenever the user works with location services, GPS, geofencing, beacon ranging, geocoding, compass headings, or any CLLocationManager-related code on iOS, macOS, watchOS, or visionOS. Trigger on mentions of: CoreLocation, CLLocationManager, CLLocation, location permissions, geofencing, CLMonitor, iBeacon, CLGeocoder, reverse geocoding, background location updates, "When In Use" / "Always" authorization, CLLocationUpdate, live updates, significant location changes, or any location-related Info.plist keys like NSLocationWhenInUseUsageDescription.
SwiftUI NavigationStack, NavigationSplitView, and navigation transition patterns for iOS 16-18+. Covers @Observable coordinators, zoom transitions, hero animations, sheet vs push decisions, multi-step flows, anti-patterns, performance, accessibility, deep linking, and state restoration. This skill should be used when designing navigation hierarchies, implementing screen transitions, choosing between sheet and push, orchestrating multi-step flows, using @Observable with @Environment and @Bindable, or reviewing navigation code for anti-patterns.
Opinionated SwiftUI architecture enforcement for iOS 17+ apps using Clean MVVM + Coordinator pattern. Enforces Airbnb's @Equatable diffing, @Observable state, NavigationStack coordinators, and Clean Architecture layer boundaries. This skill should be used when writing, reviewing, or refactoring SwiftUI code. Triggers on tasks involving SwiftUI views, ViewModels, navigation, state management, dependency injection, or iOS app architecture.
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
Create media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI VideoPlayer views, configuring transport controls, displaying subtitles and closed captions, or integrating AVFoundation playback with system UI.
Select, implement, or migrate between app architecture patterns for Apple platform apps. Use when choosing between MV (Model-View with @Observable), MVVM, MVI, TCA (The Composable Architecture), Clean Architecture, VIPER, or Coordinator patterns; when evaluating architecture fit for a feature's complexity; when migrating from one pattern to another; or when reviewing whether an app's current architecture is appropriate. Scoped to Apple-platform patterns using Swift 6.3, SwiftUI, and UIKit.