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Found 164 Skills
Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, and modern APIs. Use when building SwiftUI features, refactoring views, reviewing code quality, or adopting modern SwiftUI patterns.
Build iOS UI screens in Swift (UIKit) from design specs, mockups, screenshots, or descriptions. Use this skill whenever the user wants to create, implement, or recreate any iOS interface, view controller, custom view, table/collection view, popup, alert, or any UIKit-based screen. Always use this skill when the user uploads a UI screenshot and asks to implement it in Swift, or mentions SnapKit, SwiftEntryKit, Kingfisher, SDWebImage, SwiftyJSON, or any iOS layout task. Covers full screens, individual components, navigation flows, and modal presentations.
Implement the Syncfusion WPF HierarchyNavigator (Breadcrumb) control for hierarchical path navigation. Use this when building breadcrumb or address-bar UIs, binding hierarchical data to a navigation control, or enabling edit mode with AutoComplete path entry in WPF. Covers navigation history, refresh button, progress bar during navigation, and keyboard-driven hierarchical navigation.
Use when building, fixing, or improving ANY SwiftUI UI — views, navigation, layout, animations, performance, architecture, gestures, debugging, iOS 26 features.
MSW `.ui` single entry point — design + component API + builder + runtime. Anchor/pivot/RectTransform, UIGroup/CanvasGroup hierarchy, layout recipes (HUD/popup/toast/menu/inventory/scroll-list), full API tables for ButtonComponent/TextComponent/SpriteGUIRendererComponent/ScrollLayoutGroup/GridView/TextInput/Slider/Mask/AvatarGUIRenderer + UI enums (AlignmentType/OverflowType/ImageType/FillAmount), `.mlua` runtime patterns (popup open-close, toast, HP bar, GridView, drag, tab, cooldown, world nametag), UI-client-only caveats (nil on server, no RPC), `.ui`↔`.mlua` UUID auto-binding (write+inject_bindings), resolution/safe-area/touch. UIBuilder (msw_ui_builder.cjs): all node types (panel/text/sprite/button/slider/scroll_layout/text_input/group/mask/grid_view/avatar/skeleton etc.), component add/replace/patch/remove, 13 anchor presets+stretch, auto-inject .mlua UUID bindings after write.
GUI systems, layout, responsiveness, cross-platform UI. ScreenGuis, UIListLayout, constraint-based design.
gpui-component library patterns for building reusable UI components. Use when creating buttons, inputs, dialogs, forms, or following Longbridge component library conventions in GPUI applications.
Expert guidance for building modern Android UIs with Jetpack Compose, covering state management, navigation, performance, and Material Design 3.
Build Text User Interface (TUI) applications using the Textual Python framework (v0.86.0+). Use when creating terminal-based applications, prototyping card games or interactive CLIs, or when the user mentions Textual, TUI, or terminal UI. Includes comprehensive reference documentation, card game starter template, and styling guides.
Build, refactor, debug, test, and package Python terminal user interfaces with Textual. Use when the user wants a TUI, terminal dashboard, admin console, multi-screen workflow, keyboard-first tool, data explorer, file browser, markdown or log viewer, editor, command palette, browser-served console app, or a migration from curses/Rich-only UI to Textual—even if they never say “Textual”. Covers TCSS and themes, built-in widgets, screens and modes, reactive state, workers, browser delivery APIs, and pytest Pilot or snapshot testing.
Master React Native 0.79.5 components, styling, performance optimization, and mobile UI best practices with real-world examples
Build native macOS/iOS apps with Apple's Liquid Glass design language and Human Interface Guidelines. Use when creating SwiftUI interfaces, implementing translucent materials, designing cards/rows/badges, applying SF Symbols, following Apple HIG spacing/typography/color systems, or building any app that should feel native to Apple platforms. Triggers on macOS apps, iOS apps, SwiftUI UI, Apple-style design, glass effects, material backgrounds, native app design.