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Found 321 Skills
Analyze Reddit threads for sentiment, consensus opinions, top arguments, and discussion patterns. Use this when users want to understand Reddit community opinions, analyze discussions, or gather insights from subreddit conversations.
Analyzes urban development through planning lens using zoning, land use, comprehensive planning, and transit-oriented development frameworks. Provides insights on spatial organization, infrastructure, sustainability, and livability. Use when: Urban development projects, zoning decisions, transportation planning, sustainability initiatives. Evaluates: Land use patterns, density, accessibility, environmental impact, community needs.
WPF MVVM code generator. Creates ViewModel, View, and Model with CommunityToolkit.Mvvm source generators. Use when scaffolding new WPF features or entities following MVVM pattern.
Expert in interactive entertainment, creating immersive experiences with Unity, Unreal Engine, and Godot.
Evaluate trade-offs and produce a Trade-off Evaluation Pack (trade-off brief, options+criteria matrix, all-in cost/opportunity cost table, impact ranges, recommendation, stop/continue triggers). Use for tradeoff/trade-off, pros and cons, cost-benefit, opportunity cost, build vs buy, ship fast vs ship better, continue vs stop (sunk costs). Category: Leadership.
Use this skill to research markets, understand trends, find opportunities, and validate ideas. Triggers: "market research", "market analysis", "market opportunity", "market size", "TAM SAM SOM", "industry analysis", "market trends", "validate idea", "market validation", "customer research", "market sizing", "opportunity analysis" Outputs: Market report with size, trends, opportunities, competitive landscape.
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
Databricks CLI operations: auth, profiles, Unity Catalog, data exploration, jobs, pipelines, clusters, model serving, bundles and more. Contains up-to-date guidelines for all Databricks CLI tasks, useful for all Databricks-related tasks.
Execute Unity Test Runner and get detailed results. Use when: (1) running unit tests (EditMode/PlayMode), (2) verifying code changes, (3) diagnosing test failures — NUnit XML with error messages and stack traces is auto-saved when tests fail.
Get Unity Console output including errors, warnings, and Debug.Log messages. Use when you need to: (1) Check for compile errors or runtime exceptions after code changes, (2) See what Debug.Log printed during execution, (3) Find NullReferenceException, MissingComponentException, or other error messages, (4) Investigate why something failed in Unity Editor.
Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.
Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.