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Found 1,145 Skills
Grafana Cloud Application Observability (APM), Frontend Observability (RUM/Faro), and AI Observability. Covers RED metrics (Rate/Error/Duration), service maps, span metrics from traces, Faro JavaScript/React SDK for browser instrumentation, session replay, AI/LLM model monitoring, and integration with traces/logs/profiles for full-stack correlation. Use when setting up APM, configuring frontend monitoring, analyzing service performance, or monitoring AI/LLM applications.
Aspire platform help — word-of-mouth commerce for influencer marketing, product seeding, affiliate tracking, UGC sourcing, and paid social. Covers Discovery (170M+ profiles, Quickmatch AI, image recognition), Campaign Management (lifecycle tracking, content approval, term sheets), Product Seeding (Shopify gifting, shipping), Affiliate Tracking (promo codes, attribution), UGC & Content (library, repurposing for ads), Paid Social (TikTok Spark Ads, Meta whitelisting), Creator Payments (free processing). Integrates with Shopify, WooCommerce, Meta, TikTok, Pinterest, Klaviyo, CJ, Impact, ShareASale/Awin. Use when Aspire discovery isn't surfacing the right creators, product seeding orders aren't syncing with Shopify, affiliate tracking isn't attributing sales, content approvals are bottlenecked, not sure which Aspire plan fits, or integrations aren't connecting properly. Do NOT use for influencer strategy across platforms (use /sales-influencer-marketing) or affiliate program design (use /sales-affiliate-program).
**STOP AND VERIFY**: Before running any command or tool that results in irreversible data loss, you MUST obtain explicit user consent. When in doubt, ask. It is better to wait for confirmation than to accidentally delete production data or critical project assets. Use this for: - SQL: DROP TABLE/VIEW/SCHEMA/DATABASE, TRUNCATE, or broad DELETE (missing WHERE or using 1=1). - Cloud Storage: gsutil rm or gcloud storage rm targeting production data or critical buckets. - Infrastructure: gcloud projects delete, deleting Spanner/BigQuery/Dataproc resources, deleting secrets, or KMS key destruction.
Create, refine, review, critique, or iterate on branded, high-fidelity HTML prototypes under `stardust/prototypes/**/*.html` — per-page visual design in the browser using the brand and (optionally) grey wireframes. Owns visual design decisions: type scale, spacing, proportions, button sizing, visual weight, section rhythm, layout, typography, and imagery placement. Produces self-contained static HTML; no build system or dev-server dependency. Iterate directly in the rendered page until the user approves. Use when the user is ready to design visuals, when the user asks to change, refine, refactor, review, improve, polish, critique, or iterate on visual styling, proportions, or layout (page copy is owned by briefings; brand voice/identity by brand), or whenever the user asks to modify a file under `stardust/prototypes/**/*.html`.
Create visual analogies by mapping relational structure from familiar domains onto unfamiliar concepts using spatial relationships to make abstract patterns concrete. Covers static diagrams AND animated video storytelling (camera choreography, race comparisons, pacing). Use when explaining complex concepts, creating analogies, designing diagrams, creating explainer animations, or revealing system structure.
Produce a single-file slide deck in the Atelier Zero visual language (warm-paper background, italic-serif emphasis spans, coral terminating dots, surreal collage plates) — Open Design's brand deck recipe. The deck uses **horizontal magazine-style swipe pagination** (←/→, wheel, swipe), a per-slide chrome strip with brand mark and slide counter, an ESC overview grid, a coral progress bar, and inherits the canonical stylesheet + 16-slot image library from the sister `open-design-landing` skill.
Fix markdown table alignment and spacing issues. Use when formatting tables in markdown files, aligning columns, normalizing cell padding, or ensuring proper GFM table structure. Runs a Python script to normalize column widths while preserving alignment markers.
Use this skill when working with Unreal Engine's gameplay framework classes: GameMode, GameState, PlayerController, PlayerState, Pawn, Character, or GameInstance. Also use when the user mentions 'gameplay framework', 'game rules', 'player management', 'match flow', or 'player spawning'. See references/framework-class-map.md for the full authority/presence matrix. For networking/replication, see ue-networking-replication. For input setup, see ue-input-system.
Use when the user asks to capture a full-page screenshot, long screenshot, or complete page capture of a web page. Handles SPA scroll containers, lazy-loaded images, and very tall pages via Chrome DevTools Protocol with zero external dependencies.
Apply the Law of Proximity to group related elements through spatial relationships.
Translate and dub a video into another language with voice cloning and lip-sync, powered by HeyGen Video Translation. The presenter keeps their face, their voice is cloned into the target language, and lips re-sync to the new audio — viewers see the same person speaking natively. Use when: (1) localizing an existing video into one or more languages ("translate this video to Spanish", "make this in French and German", "dub this into Japanese", "I need this in 10 languages for a launch"), (2) the user has a finished video and wants the SAME presenter speaking another language (not a new presenter — that's heygen-video), (3) podcast / audio-only translation ("translate this podcast", "dub the audio but keep my video"), (4) high-stakes translations where the user wants to review/edit subtitles before final render (the proofreads workflow), (5) "translate my video", "dub this", "localize this clip", "make a multilingual version", "subtitle and dub". Returns the translated video URL (or audio file for audio-only mode), one per target language. Chain signal: if the user wants to CREATE a new video in another language (no source video exists yet), route to heygen-video and write the script in the target language — do not use heygen-translate. Use heygen-translate only when there is an existing source video to localize. NOT for: creating new videos from scratch (use heygen-video), avatar creation (use heygen-avatar), TTS-only synthesis (use heygen-video with audio-only output), or text-only translation.
Use when adding, modifying, optimizing, or debugging CuTile autotuning code. Trigger signals: `exhaustive_search` / `replace_hints` / `hints_fn` / `cuda.tile.tune` in code, `autotune` in filenames, or correctness/performance issues in autotuned CuTile kernels. Covers: tune-once/cache/launch pattern, per-architecture configs (sm80–sm120), parameter space design (tile sizes, occupancy, num_ctas), and 7 common pitfalls with solutions.