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Found 2,747 Skills
Complete QA, playtesting, and code quality team for game development. Use when evaluating player experience, fun factor, game feel, code quality, test coverage, refactoring, performance testing, or build validation. Covers playtesting methodologies, UX research, unit/integration/e2e testing, code review, linting, accessibility, and continuous quality assurance. Triggers on requests for testing, QA, playtesting, code review, refactoring, bug tracking, or quality validation.
Provides Next.js App Router data fetching patterns including SWR and React Query integration, parallel data fetching, Incremental Static Regeneration (ISR), revalidation strategies, and error boundaries. Use when implementing data fetching in Next.js applications, choosing between server and client fetching, setting up caching strategies, or handling loading and error states.
This skill should be used when users want to train or fine-tune language models using TRL (Transformer Reinforcement Learning) on Hugging Face Jobs infrastructure. Covers SFT, DPO, GRPO and reward modeling training methods, plus GGUF conversion for local deployment. Includes guidance on the TRL Jobs package, UV scripts with PEP 723 format, dataset preparation and validation, hardware selection, cost estimation, Trackio monitoring, Hub authentication, and model persistence. Should be invoked for tasks involving cloud GPU training, GGUF conversion, or when users mention training on Hugging Face Jobs without local GPU setup.
Use when creating or developing Laravel features, before writing code or implementation plans - refines rough ideas into fully-formed Laravel designs through collaborative questioning, alternative exploration, and incremental validation.
Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).
End-to-end, API, and responsive testing for web applications using Playwright with TypeScript. Use when asked to write, run, debug, or maintain Playwright (@playwright/test) TypeScript tests for UI behavior, form submissions, user flows, API validation, responsive design, or visual regression. Covers browser automation, network interception, mocking, Page Object Model, fixtures, and parallel execution.
shadcn/ui component library best practices and patterns (formerly shadcn-ui). This skill should be used when writing, reviewing, or refactoring shadcn/ui components to ensure proper architecture, accessibility, and performance. Triggers on tasks involving Radix primitives, Tailwind styling, form validation with React Hook Form, data tables, theming, or component composition patterns.
Test system behavior under extreme load conditions to identify breaking points, capacity limits, and failure modes. Use for stress test, capacity testing, breaking point analysis, spike test, and system limits validation.
Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.
SendGrid platform help — transactional email via Email API (REST + SMTP), Marketing Campaigns (drag-and-drop editor, automations, A/B testing, signup forms, segmentation), Email Validation API, Dynamic Templates (Handlebars), Event Webhooks, Inbound Parse, domain authentication (SPF/DKIM/DMARC), dedicated IPs, suppressions, Design Library, email testing, statistics. Use when asking 'how do I do X in SendGrid', sending transactional email with SendGrid, setting up Marketing Campaigns, configuring Event Webhooks, managing SendGrid domain authentication, using Dynamic Templates, or troubleshooting SendGrid deliverability. Do NOT use for general email marketing strategy (use /sales-email-marketing), cross-platform email deliverability (use /sales-deliverability), or email open/click tracking strategy (use /sales-email-tracking).
Plans, implements, and reviews migrations from other CMSes and content systems into Sanity. Use when migrating or replatforming to Sanity from AEM, Adobe Experience Manager, Contentful, Strapi, Webflow, WordPress, Payload, Drupal, Markdown/MDX/frontmatter files, WXR/XML exports, CMS APIs, database dumps, static HTML, or when designing extraction, transformation, Portable Text conversion, asset migration, redirects, validation, and cutover workflows.
Build with Claude Messages API using structured outputs for guaranteed JSON schema validation. Covers prompt caching (90% savings), streaming SSE, tool use, and model deprecations. Prevents 16 documented errors. Use when: building chatbots/agents, troubleshooting rate_limit_error, prompt caching issues, streaming SSE parsing errors, MCP timeout issues, or structured output hallucinations.