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Found 13,980 Skills
Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.
Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.
Sets up and manages ClickHouse using the clickhousectl CLI — installs and runs a local ClickHouse server for development, and creates managed ClickHouse Cloud services for production (authentication, service creation, schema migration, application connection). Use when the user wants to build an application with ClickHouse, set up a local ClickHouse dev environment, create tables and start querying, deploy ClickHouse to production or ClickHouse Cloud, or migrate from a local setup to the cloud.
Guide for the C -fbounds-safety language extension. Covers the language model, pointer annotations, adopting bounds-safety in existing C code, compiler build settings and modes, and runtime debugging of bounds violations.
Enables Redshift system-table (SYS_*) log publishing to S3 Tables in Apache Iceberg format for both Provisioned clusters and Serverless namespaces, verifies publishing status, and queries the published logs via any Iceberg-compatible engine including Redshift and Athena. Covers system tables such as sys_query_history, sys_query_text, sys_connection_log, sys_query_detail, and sys_session_history. Applies when turning on S3 Tables log publishing for a cluster or namespace, confirming publishing status and locating the S3 Tables namespace, querying non-realtime data from Redshift system tables off-cluster at scale, or building dashboards for Redshift monitoring and auditing, especially for historical or high-volume system-table data beyond the in-cluster SYS_ view retention window. Trigger phrases: publish redshift system table log to s3 tables, enable-logging s3 tables, describe redshift logging status, query redshift system tables in athena or redshift, redshift log exports to iceberg.
Master on-call shift handoffs with context transfer, escalation procedures, and documentation. Use when transitioning on-call responsibilities, documenting shift summaries, or improving on-call processes.
React development guidelines with hooks, component patterns, state management, and performance optimization.
Use when building blockchain applications or smart contracts across EVM (Solidity), Solana (Anchor/Rust), Cosmos (CosmWasm), and TON, including security/audit workflows, fuzz/invariant testing, upgrades, custody/signing, and backend integration (RPC, indexers, webhooks).
Merges GitHub Pull Requests after validating pre-merge checklist. Use when user wants to merge PR, close PR, finalize PR, complete merge, approve and merge, or execute merge. Runs pre-merge validation (tests, lint, CI, comments), confirms with user, merges with proper format, handles post-merge cleanup.
Enterprise-grade architecture combining DDD bounded contexts with Feature-Sliced Design. Use for large-scale monorepos with multiple domains, microservices, event-driven communication, and scalable frontend modules.
Game server architecture, scalability, matchmaking, and backend systems for online games. Build robust, scalable multiplayer infrastructure.
NestJS best practices and patterns for building scalable, maintainable backend applications. This skill should be used when writing, reviewing, or refactoring NestJS code to ensure proper architecture, security, performance, and code quality. Triggers on tasks involving NestJS modules, controllers, services, guards, pipes, middleware, Prisma database operations, authentication, or any NestJS-specific patterns.