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Found 8,847 Skills
Provision GCP infrastructure with Terraform. Configure providers and deploy Google Cloud resources. Use when implementing IaC for GCP.
Basic Hive skill. Enable agents to work as members of the Hive runtime: discover context, view members, receive <HIVE ...> messages, send messages, and load higher-level workflow skills.
PostHog error tracking for Web (JavaScript)
PostHog feature flags for API applications
Set up an LLM-judge evaluation that extracts canonical use cases for a PostHog feature at scale and streams the results to a Slack channel as a live feed. Use when someone wants to understand how users are actually using a specific AI/LLM-powered feature in production — what they're investigating, what questions they're trying to answer, and what patterns surface — without manually reading hundreds of traces. Assumes the feature emits `$ai_generation` and `$ai_evaluation` events with `$session_id` linkage to the trigger user's recording (the standard setup post the session-summary linkage PRs).
Add PostHog product analytics events to track user behavior. Use after implementing new features or reviewing PRs to ensure meaningful user actions are captured. Also handles initial PostHog SDK setup if not yet installed.
Team weekly / status-update deck — corporate clarity, 8-cell KPI grid, shipped list, 8-week bar chart, next-week table. Use for 周报, business reviews, team status updates, and exec dashboards.
Format prompts for different LLM providers with chat templates and HNSW-powered context retrieval
Publish or fetch learned patterns across projects via IPFS (Pinata) -- the cross-project pattern transfer that hooks_transfer enables
Notion-style team dashboard rendered as a Live Artifact. A single-page, self-contained HTML dashboard with KPIs, a 7-day sparkline, a real-time activity feed and a linked-database task table — wired to Notion via the Composio connector catalog. Refreshes on demand and when the artifact is opened. Falls back to seeded mock data when no connector is bound, so it works offline / in screenshots / in the picker preview.
Use when setting up Beat for the first time in a project or updating project configuration — not for editing beat/config.yaml directly or configuring non-Beat tools
BepInEx-based cooperative multiplayer mod for Subnautica 2 with synchronized sessions, adaptive scaling, and shared base building