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Found 170 Skills
Content strategy and operations for marketing teams. Positioning, messaging hierarchy, content pillars, editorial calendars, trust-building content, brand architecture, GEO/AI discovery, and content ROI measurement. Use for positioning sprints, trust audits, messaging matrices, content pillar planning, editorial ops, or ROI attribution (including regulated industries).
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
Generate decorative geometric elements (corners, lines, arcs, frames) with precise control over colors, gradients, and transparency. Use when creating design assets, slide decorations, or any vector-like graphics programmatically. Can also analyze reference images and recreate geometric patterns.
Revit 2026 API Documentation Query and Reference. Triggered when users ask about the usage of Revit API classes, methods, properties, enums, search for Revit development-related APIs, or need to confirm API signatures and parameters. Covered scenarios: (1) Query members and usage of specific classes/interfaces (2) Search for APIs required to implement a certain function (3) View method signatures and parameter descriptions (4) Understand namespace structure and inheritance relationships (5) Confirm the correct invocation method of Revit API. Keywords: RevitAPI, Autodesk.Revit, Element, Document, Transaction, FilteredElementCollector, ExternalCommand, ExternalApplication, Wall, Floor, FamilyInstance, FamilySymbol, Parameter, BuiltInParameter, BuiltInCategory, Selection, GeometryElement, Solid, Face, CurveLoop, Level, View, ViewSheet, XYZ, Line, Arc, IExternalCommand, IExternalApplication, UIApplication, UIDocument, Ribbon, PushButton, ExtensibleStorage, SubTransaction, TransactionGroup, ElementId, Reference, TaskDialog.
Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for 'Create a threejs scene/app/showcase' or when user wants 3D web content. Supports ES modules, modern Three.js r170+ APIs.
Decision framework for React Three Fiber projects. Routes to specialized R3F skills (fundamentals, geometry, materials, performance, drei) based on task requirements. Use when starting an R3F project or needing guidance on which R3F skills to combine.
Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction. Use when building 3D web experiences, creating WebGL visualizations, working with GLTF models, implementing custom shaders, or adding interactive 3D elements to web applications.
Provides brand messaging architecture, value proposition, and brand pillar development frameworks including Peep Laja's Message Layers, Osterwalder's Value Proposition Canvas, Geoffrey Moore positioning template, April Dunford's Five Components, StoryBrand SB7, Andy Raskin's Strategic Narrative, the Messaging House, and MECLABS quality tests. Auto-activates during messaging framework development, value proposition creation, and brand pillar definition. Use when discussing messaging architecture, value proposition, brand pillars, message layers, messaging house, messaging hierarchy, elevator pitch, Peep Laja, Geoffrey Moore, April Dunford, StoryBrand, Andy Raskin, or MECLABS.
Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, WorldEnvironment setup, ProceduralSkyMaterial, and volumetric fog. Use when building 3D levels, modular tilesets, BSP-style geometry, or environmental effects. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, WorldEnvironment, Environment, Sky, ProceduralSkyMaterial, PanoramaSkyMaterial, fog_enabled, volumetric_fog_enabled.
Use when asked to convert between KML and GeoJSON formats, or convert geo data for mapping applications.
Grid-based geographic clustering with O(n) performance, medoid finding for map markers, and multi-factor risk scoring from event density, sentiment, and recency.
Use when developing business strategy (market entry, product launch, geographic expansion, M&A, turnaround), conducting competitive analysis (profiling competitors, assessing competitive threats, Porter's 5 Forces, identifying differentiation), applying strategic frameworks (Good Strategy kernel with diagnosis/guiding policy/coherent actions, SWOT, Blue Ocean Strategy, Playing to Win where-to-play/how-to-win, Value Chain Analysis, BCG Matrix), making strategic decisions under constraints (build vs buy, pricing strategy, market positioning, business model choices), planning strategic initiatives (annual planning, OKRs, roadmaps), evaluating competitive positioning (moats, sustainable advantages, differentiation vs cost leadership), or when user mentions "strategy", "competitive analysis", "Porter's 5 Forces", "SWOT", "market positioning", "strategic planning", "competitive landscape", or "strategic frameworks".