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Found 236 Skills
Rust performance optimization covering memory allocation, ownership efficiency, data structure selection, iterator patterns, async concurrency, algorithm complexity, compile-time optimization, and micro-optimizations. Use when optimizing Rust code performance, profiling hot paths, reducing allocations, or choosing optimal data structures. Complements the rust-refactor skill (idiomatic patterns and architecture). Does NOT cover code style, naming conventions, or project organization (see rust-refactor skill).
Use when configuring or working with Solid Queue for background jobs. Applies Rails 8 conventions, database-backed job processing, concurrency settings, recurring jobs, and production deployment patterns.
Go programming language skill for writing idiomatic Go code, code review, error handling, testing, concurrency, security, and program design. Use when writing Go code, reviewing Go PRs, debugging Go tests, fixing Go errors, designing Go APIs, implementing security-sensitive code, handling user input, authentication, sessions, cryptography, or asking about Go best practices. Covers table-driven tests, error wrapping, goroutine patterns, interface design, generics, iterators, stdlib patterns up to Go 1.26, and OWASP security practices.
Go programming expert for goroutines, channels, interfaces, modules, and concurrency patterns
Reviews Go code for idiomatic patterns, error handling, concurrency safety, and common mistakes. Use when reviewing .go files, checking error handling, goroutine usage, or interface design.
Master Go 1.21+ with modern patterns, advanced concurrency, performance optimization, and production-ready microservices. Expert in the latest Go ecosystem including generics, workspaces, and cutting-edge frameworks. Use PROACTIVELY for Go development, architecture design, or performance optimization.
Expert Swift decisions Claude doesn't instinctively make: struct vs class trade-offs, @MainActor placement, async/await vs Combine selection, memory management pitfalls, and iOS-specific anti-patterns. Use when writing Swift code for iOS/tvOS apps, reviewing Swift architecture decisions, or debugging memory/concurrency issues. Trigger keywords: Swift, iOS, tvOS, actor, async, Sendable, retain cycle, memory leak, struct, class, protocol, generic
Reviews Elixir code for performance issues including GenServer bottlenecks, memory usage, and concurrency patterns. Use when reviewing high-throughput code or investigating performance issues.
Expert in the Swift ecosystem, specializing in iOS/macOS/visionOS development, Swift 6 concurrency, and deep system integration.
Concurrency safety patterns for distributed pueue + mise + systemd-run job pipelines. TRIGGERS - queue pueue jobs, deploy to remote host, concurrent job collisions, checkpoint races, resource guards, cgroup memory limits, systemd-run, autoscale, batch processing safety, job parameter isolation.
Use when choosing Core Data vs SwiftData, setting up the Core Data stack, modeling relationships, or implementing concurrency patterns - prevents thread-confinement errors and migration crashes
Swift 6.2 and SwiftUI performance optimization for iOS 26 clinic architecture codebases. Covers async/await concurrency patterns, Sendable/actor isolation, view/render performance, and animation performance while preserving modular MVVM-C boundaries across App, Feature, Domain, and Data layers. Use when profiling or optimizing Swift/SwiftUI behavior in clinic modules.