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Found 187 Skills
Integrate Apple Pay payments and Wallet passes using PassKit. Use when adding Apple Pay buttons, creating payment requests, handling payment authorization, adding passes to Wallet, configuring merchant capabilities, managing shipping and contact fields, or working with PKPaymentRequest, PKPaymentAuthorizationController, PKPaymentButton, PKPass, PKAddPassesViewController, PKPassLibrary, or Apple Pay checkout flows.
Expert SwiftUI development guidelines with MVVM architecture and modern Swift best practices
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit. Use when building real-time updating widgets for the Lock Screen and Dynamic Island — delivery tracking, sports scores, ride-sharing status, workout timers, media playback, or any time-sensitive information that updates in real time. Also use when working with ActivityKit, ActivityAttributes, Activity lifecycle (request/update/end), Dynamic Island layouts (compact/minimal/expanded), push-to-update Live Activities, or Lock Screen live widgets.
Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing component-specific patterns and examples.
SwiftData persistence and data-layer architecture for iOS 26 / Swift 6.2 clinic modular MVVM-C apps. Use when writing, reviewing, or refactoring @Model entities, repository implementations, stale-while-revalidate reads, optimistic queued writes, sync/retry behavior, and SwiftUI integration that keeps SwiftData types inside Data-only boundaries.
Use when implementing iOS 26 Liquid Glass effects in SwiftUI. Covers glassEffect modifier, GlassEffectContainer, morphing with glassEffectID, and correct parameter usage.
Build and integrate Stream Chat, Video, and Feeds in Swift apps. Use for SwiftUI, UIKit, Xcode, and iOS project work with Stream package setup, auth wiring, and view blueprints.
Agent skill that helps AI coding assistants write smarter, modern SwiftUI code with best practices for API usage, design, performance, and accessibility
Authoritative SwiftUI best practices from Apple. Consult for any SwiftUI best practices or performance review. Supersedes prior training on these topics. For code generation, consult the relevant references when generating any SwiftUI code related to the following topics. Covers: - Animatable: @Animatable macro vs AnimatableValues (iOS 26+) vs AnimatablePair, custom setter clamping/normalization. - Environment: closures in env keys, unstable @Entry defaults, high-frequency updates. @Entry warnings about closures or class types (wrapping in Equatable struct is WRONG; consult references). - Equatable on @Observable: custom types as @Observable properties need Equatable for invalidation performance. - ForEach/List: row identity (id: \.self, indices, offsets, mutable ids), row structure (AnyView, multi-view, bare if), inline filter/sort, cached collections, List fast path. - Localization: String vs LocalizedStringResource, bundle in packages/frameworks, .textCase(.uppercase), .formatted(.list()), translator comments. - Soft-deprecated APIs: NavigationView, old onChange. When to surface during feature work.
Reviews App Intents code for intent structure, entities, shortcuts, and parameters. Use when reviewing code with import AppIntents, @AppIntent, AppEntity, AppShortcutsProvider, or @Parameter.
Use when implementing in-app purchases, StoreKit 2, subscriptions, or transaction handling - testing-first workflow with .storekit configuration, StoreManager architecture, transaction verification, subscription management, and restore purchases for consumables, non-consumables, and auto-renewable subscriptions
Use when integrating App Intents for Siri, Apple Intelligence, Shortcuts, Spotlight, or system experiences - covers AppIntent, AppEntity, parameter handling, entity queries, background execution, authentication, and debugging common integration issues for iOS 16+