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Found 383 Skills
Official Framer Motion skill for gesture animations — drag, pan, tap, hover, focus, touch animations. Use when building interactive elements with drag, pan, tap, hover, or touch gestures, or when asking about Framer Motion drag constraints, gesture handlers, or interactive animations.
Motion Canvas framework reference covering project setup, core concepts (generators, signals, refs, scene hierarchy, timing, utilities), and 2D components (shapes, paths, text, media, layout, camera, transitions, custom components). Use when building or editing Motion Canvas scenes.
Production-ready UI motion system for React/Next.js. Use when implementing animations, transitions, or motion patterns.
Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
GSAP Timelines with sequencing, position parameter, labels, nesting, and playback control. Useful for orchestrating multi-step motion sequences.
Neuropixels neural recording analysis. Load SpikeGLX/OpenEphys data, preprocess, motion correction, Kilosort4 spike sorting, quality metrics, Allen/IBL curation, AI-assisted visual analysis, for Neuropixels 1.0/2.0 extracellular electrophysiology. Use when working with neural recordings, spike sorting, extracellular electrophysiology, or when the user mentions Neuropixels, SpikeGLX, Open Ephys, Kilosort, quality metrics, or unit curation.
React game UI patterns using shadcn/ui, Tailwind, and Framer Motion for polished game interfaces. Use when building HUDs, resource bars, scoreboards, modals, tooltips, card components, or any game UI. Includes micro-interactions, animations, responsive layouts, and accessibility for games. Triggers on requests for game interface components, UI animations, or shadcn/ui game patterns.
Guide for video analysis and frame-level event detection tasks using OpenCV and similar libraries. This skill should be used when detecting events in videos (jumps, movements, gestures), extracting frames, analyzing motion patterns, or implementing computer vision algorithms on video data. It provides verification strategies and helps avoid common pitfalls in video processing workflows.
Generate CSS and Framer Motion animations from plain English. Use when you need smooth animations without the math.
Web animations with Motion (formerly Framer Motion) for React -- gestures, scroll effects, spring physics, layout animations, SVG, micro-interactions, loading states. Use when: drag-and-drop, scroll animations, modals, carousels, parallax, page transitions, hover effects, staggered lists, loading spinners, number counters. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client", layout in scaled containers.
Pre-built animated React component collections combining Magic UI (150+ TypeScript/Tailwind/Motion components) and React Bits (90+ minimal-dependency animated components). Use this skill when building landing pages, marketing sites, dashboards, or interactive UIs requiring pre-made animated components instead of hand-crafting animations. Triggers on tasks involving animated UI components, Magic UI, React Bits, shadcn/ui integration, Tailwind CSS components, or component library selection. Alternative to manually implementing animations with Framer Motion or GSAP.
Official Framer Motion skill for scroll-linked animations — useScroll, useTransform, scroll-triggered animations, parallax. Use when building scroll-driven animations, parallax effects, progress indicators, or when asking about Framer Motion scroll, useScroll, or scroll-linked animations.