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Found 206 Skills
Unified Obsidian skill: plugin development AND desktop automation. Use when building or validating an Obsidian plugin (boilerplate, 27 ESLint rules, submission), or when driving desktop Obsidian from the terminal via the official CLI, obsidian:// URIs, or kepano/obsidian-skills markdown/bases/json-canvas patterns. Triggers on: obsidian plugin, obsidian cli, obsidian automation, obsidian development, obsidian eslint, obsidian submission, obsidian markdown, obsidian bases, json-canvas, obsidian vault, obsidian URI, obsidian commands. Installable as a plugin: claude plugin marketplace add akillness/oh-my-skills
Use when implementing 2D physics interactions with Matter.js, including Engine/World setup, Render/Runner configuration, adding bodies and constraints, and scroll/interaction-friendly canvas scenes.
Control a live Excalidraw canvas via the excalidraw CLI. Use when drawing diagrams, creating or editing elements, exporting scenes, controlling viewport, or converting Mermaid diagrams. Load excalidraw-design-guide when creating or styling any diagram. Load excalidraw-workflow when building or reviewing a multi-element diagram.
Business model design and validation using Business Model Canvas, Lean Canvas, and Value Proposition Canvas. Use when designing new business models, validating startup ideas, achieving product-market fit, or innovating existing business models.
Maps competitive landscape, identifies positioning gaps, and assesses competitor threats. Use when analyzing competition, finding white space, mapping alternatives, or building Canvas section 06.
Client-side image compression before upload using Squoosh with Canvas fallback and server-side Sharp validation. Use for web apps needing max width 1920px, max size 512KB, transparent UX, and consistent compression stats.
Use when working with the SuperPlane CLI to discover integrations, components, and triggers, build or troubleshoot canvases, manage secrets, and monitor executions. Covers authentication, list/get commands, interpreting configuration schemas, wiring channels between nodes, resolving integration binding issues, and inspecting runs. Triggers on "superplane", "canvas", "workflow", "CLI", "connect", "integration is required", "execution".
Create a comprehensive product strategy using the 9-section Product Strategy Canvas — vision, segments, costs, value propositions, trade-offs, metrics, growth, capabilities, and defensibility. Use when building a product strategy, creating a strategic plan, or defining product direction.
Blue Ocean Strategy analysis using ERRC framework and Strategy Canvas. Use when: blue ocean, market differentiation, competitive strategy, value innovation, ERRC framework, strategy canvas, new market space, competitive analysis.
PixiJS 2D rendering and game development including sprites, animations, interactions, and WebGL/Canvas rendering. Use when building PixiJS applications, creating 2D games, or implementing interactive graphics.
Expert skill for building pixel art idle/incremental games with procedural sprite generation, React/TypeScript/Zustand architecture, and contemplative game design. Use when creating pixel art games, implementing idle game mechanics, generating procedural sprites via Canvas API, building collection-based games, or implementing incremental game economies. Triggers on requests for pixel art, idle games, sprite generation, incremental games, collection games, or contemplative game experiences.
Canvas/DOM parity testing for the foreignObject serializer. Use when comparing the SVG foreignObject render path against the native Blink canvas path, writing pixel-diff tests, or hunting canvas vs DOM rendering inconsistencies.