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Found 202 Skills
Pencil Design Skill for Team Workflows (Phase 2). Produce design.pen (or declare no UI design) based on requirements and plans, and prepare G2 design review materials.
Use when making design decisions, reviewing UI for HIG compliance, choosing colors/backgrounds/typography, or defending design choices - quick decision frameworks and checklists for Apple Human Interface Guidelines
When the user wants to design, optimize, or audit card layouts for content display. Also use when the user mentions "card layout," "card component," "card grid," "product cards," "template cards," "tool cards," "feature cards," "gallery cards," "integration cards," or "card design."
Design adaptive layouts and interactions that work across all screen sizes and input methods.
Build a comprehensive color system with palette generation, semantic mapping, and accessibility compliance.
Establish clear visual hierarchy through size, weight, color, spacing, and positioning.
Evaluates interfaces, components, screens, and flows against universal UX/UI principles (heuristics, UX laws, Gestalt, cognitive psychology, accessibility) and delivers concrete, prioritized improvements. Use whenever the user shares UI code, screenshots, components, or mockups and wants feedback — even if they don't use the words "critique" or "review". Also trigger when the user asks "what's wrong with this UI", "how can I improve this", "review my component", "does this look right", "give me feedback on this design", or shares any interface and asks for thoughts. Trigger for partial slices too (a single button, form, or card) — not only full screens.
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
Design thinking and decision-making for web UI. Use when designing components, layouts, color schemes, typography, or creating aesthetic interfaces. Teaches principles, not fixed values.
Web UI - glassmorphism, Tailwind, dark mode, accessibility
Material Design 3 and Android platform guidelines. Use when building Android apps with Jetpack Compose or XML layouts, implementing Material You, navigation, or accessibility. Triggers on tasks involving Android UI, Compose components, dynamic color, or Material Design compliance.
Superdesign is a design agent specialized in frontend UI/UX design. Use this skill before implementing any UI that requires design thinking. Common commands: superdesign create-project --title "X" (setup project), superdesign create-design-draft --project-id <id> --title "Current UI" -p "Faithfully reproduce..." --context-file src/Component.tsx (faithful reproduction), superdesign iterate-design-draft --draft-id <id> -p "dark theme" -p "minimal" --mode branch --context-file src/Component.tsx (design variations), superdesign execute-flow-pages --draft-id <id> --pages '[...]' --context-file src/Component.tsx (extend to more pages). Supports line ranges: --context-file path:startLine:endLine