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Found 1,709 Skills
Expert guide for the NotebookLM CLI (`nlm`) and MCP server - interfaces for Google NotebookLM. Use this skill when users want to interact with NotebookLM programmatically, including: creating/managing notebooks, adding sources (URLs, YouTube, text, Google Drive), generating content (podcasts, reports, quizzes, flashcards, mind maps, slides, infographics, videos, data tables), conducting research, chatting with sources, or automating NotebookLM workflows. Triggers on mentions of "nlm", "notebooklm", "notebook lm", "podcast generation", "audio overview", or any NotebookLM-related automation task.
Complete guide for OpenAI APIs: Chat Completions (GPT-5.2, GPT-4o), Embeddings, Images (GPT-Image-1.5), Audio (Whisper + TTS + Transcribe), Moderation. Includes Node.js SDK and fetch approaches.
Use when reviewing or generating Swift code for modern idiom correctness — catches outdated APIs, pre-Swift 5.5 patterns, and Foundation legacy usage that Claude defaults to
Mat — Dark sage canvas with bone paper and burnt-orange accent; mid-century modern with wood undertones. Anything that should feel mid-century, tactile, and intentional: design studio credentials, architecture / interior brands, ceramics / craft / furniture, advisory decks.
Turn a portrait photo into a high-end editorial "Color Analysis Board" in a luxury fashion-magazine style (Dior / Ralph Lauren aesthetic) — best colors, undertone, makeup guide, capsule wardrobe, hair & jewelry recommendations, all laid out on a clean beige/ivory grid.
Electron desktop application development with React, TypeScript, and Vite. Use when building desktop apps, implementing IPC communication, managing windows/tray, handling PTY terminals, integrating WebRTC/audio, or packaging with electron-builder. Covers patterns from AudioBash, Yap, and Pisscord projects.
Programmatic call control: make/receive calls, transfer, bridge, gather DTMF, stream audio. Real-time call events via webhooks.
Build sophisticated React animations with Motion (formerly Framer Motion) - declarative animations, gestures (drag, hover, tap), scroll effects, spring physics, layout animations, and SVG manipulation. Optimize bundle size with LazyMotion (4.6 KB) or useAnimate mini (2.3 KB). Use when: adding drag-and-drop interactions, creating scroll-triggered animations, implementing modal dialogs with transitions, building carousels with momentum, animating page/route transitions, creating parallax hero sections, implementing accordions with smooth expand/collapse, or optimizing animation bundle sizes. For simple list animations, use auto-animate skill instead (3.28 KB vs 34 KB). Troubleshoot: AnimatePresence exit not working, large list performance issues, Tailwind transition conflicts, Next.js "use client" errors, scrollable container layout issues, or Cloudflare Workers build errors (resolved Dec 2024).
Summarize URLs or files with the summarize CLI (web, PDFs, images, audio, YouTube).
Tools, patterns, and utilities for creating music with code. Output as a .mp3 file with realistic instrument sounds. Write custom compositions to bring creativity to life through music. This skill should be used whenever the user asks for music to be created. Never use this skill for replicating songs, beats, riffs, or other sensitive works. The skill is not suitable for vocal/lyrical music, audio mixing/mastering (reverb, EQ, compression), real-time MIDI playback, or professional studio recording quality.
Golang refactoring — the safe, at-scale process for restructuring existing Go code: a coverage-adaptive safety net, tool-driven behavior-preserving transforms (gopls Rename/Inline/Extract, `gofmt -r`, `eg`, `gopatch`, `go/analysis` fixers), the Fowler catalog mapped to Go, breaking import cycles, moving types across packages, and a human-in-the-loop workflow of small stacked PRs on a refactoring branch. Apply when code is hard to maintain, a function/type has grown too large, a code smell needs fixing, adding a feature is blocked by the current structure, or the user asks to clean up, refactor, or improve Go code — also for renaming at scale, extracting functions/interfaces, moving code between packages, splitting packages, or planning a multi-step refactor. Target styles owned elsewhere → See `samber/cc-skills-golang@golang-naming` (renames), `@golang-project-layout` (splits), `@golang-modernize` (idioms), `@golang-code-style` (control flow), `@golang-design-patterns` (patterns/DI).
Upload images, audio, or 3D models as hosted game assets