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Found 2 Skills
Optimize Decentraland scene performance. Scene limit formulas, object pooling, LOD patterns, texture optimization, system throttling, and asset preloading. Use when the user wants to optimize performance, fix lag, reduce load time, check limits, or reduce entity/triangle count. Do NOT use for deployment (see deploy-scene).
Implement frame-by-frame image sequences controlled by scroll, especially through Canvas with efficient preloading, decoding, caching, and responsive fallbacks.