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Found 3 Skills
Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.
MUST activate when the project contains a uiBundles/*/src/ directory and the task involves uploading, attaching, or dropping files. Use this skill when adding file upload functionality to a UI bundle app. Provides progress tracking and Salesforce ContentVersion integration. This feature provides programmatic APIs ONLY — build custom UI using the upload() API. ALWAYS use this instead of building file upload from scratch with FormData or XHR.
Guide implementation of the Syncfusion WinUI Badge control (SfBadge) for displaying notification badges and status indicators. Use this skill when working with badge notifications, unread count badges, BadgeContainer, or notification overlays in WinUI applications. Covers shapes, colors, positioning, alignment, animations, and customization patterns.