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Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to game, story to game, book to game, adapt this novel into a game, turn this book into a playable prototype, make an interactive story or text adventure from this novel. NovelToGame Main Entry. Convert original novels, split libraries, or oh-story writing projects in any language into games that are based on the original works and fully playable on the target platform. Orchestrate gameable deconstruction, concept selection, game and visual design, target runtime environment construction, and evidence-based quality verification. Suitable for requirements such as novel-to-game conversion, turning a book into a game, adapting a novel into an interactive novel/interactive narrative/text adventure game, etc.