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Found 9 Skills
Guide for reverse engineering tools and techniques used in game security research. Use this skill when working with debuggers, disassemblers, memory analysis tools, binary analysis, or decompilers for game security research.
Guide for game engine development resources including engine source code, plugins, and development guides. Use this skill when researching game engines (Unreal, Unity, Godot, custom engines), engine architecture, or game development frameworks.
Guide for graphics API hooking and rendering techniques for DirectX, OpenGL, and Vulkan. Use this skill when working with graphics hooks, overlay rendering, shader manipulation, or game rendering pipeline analysis.
Audit the game for security vulnerabilities: save tampering, cheat vectors, network exploits, data exposure, and input validation gaps. Produces a prioritised security report with remediation guidance. Run before any public release or multiplayer launch.
Guide for Direct Memory Access (DMA) attack techniques using FPGA hardware. Use this skill when researching PCIe DMA attacks, pcileech, FPGA firmware development, or hardware-based memory access for game security research.
Multiplayer game development principles. Architecture, networking, synchronization.
Guide for understanding anti-cheat systems and bypass techniques. Use this skill when researching game protection systems (EAC, BattlEye, Vanguard), anti-cheat architecture, detection methods, or bypass strategies.
12 production footguns ranked by severity. Data loss, exploits, memory leaks, mobile perf.
Pre-publish verification gauntlet for Roblox games