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Found 14 Skills
Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
When the user wants to plan, map, or restructure their website's page hierarchy, navigation, URL structure, or internal linking. Also use when the user mentions "sitemap," "site map," "visual sitemap," "site structure," "page hierarchy," "information architecture," "IA," "navigation design," "URL structure," "breadcrumbs," "internal linking strategy," or "website planning." NOT for XML sitemaps (that's technical SEO — see seo-audit). For SEO audits, see seo-audit. For structured data, see schema-markup.
Low/high fidelity wireframes, user flows, information architecture, prototyping techniques, and design iteration processes
Expert in documentation structure, cohesion, flow, audience targeting, and information architecture. Use PROACTIVELY for documentation quality issues, content organization, duplication, navigation problems, or readability concerns. Detects documentation anti-patterns and optimizes for user experience.
UX/UI design principles for clean, intuitive interfaces. Use when designing layouts, improving usability, planning information architecture, or ensuring accessibility. Triggers on "user experience", "usability", "information architecture", "accessibility", "interaction design".
Design UI as information architecture + interaction + visual tone, then translate into implementable specs. Apply when discussing screen design, component design, design systems, or visual hierarchy.
UX design principles for creating intuitive, accessible, and user-centered digital experiences
Analyze card sorting results to inform information architecture and navigation structure. Use after conducting open or closed card sort studies.
Use when the user needs user research methodologies, persona development, journey mapping, usability testing plans, or information architecture analysis. Triggers: user says "user research", "persona", "journey map", "usability test", "card sort", "heuristic evaluation", "information architecture", "user interview", understanding user behavior.
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
Design experiences that optimize mental resources using Cognitive Load Theory. Use when designing interfaces, creating onboarding flows, planning information architecture, or improving task completion rates.