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Found 179 Skills
This skill should be used when writing or reviewing Swift code for iOS or macOS projects. Apply modern Swift 6+ best practices, concurrency patterns, API design guidelines, and migration strategies. Covers async/await, actors, MainActor, Sendable, typed throws, and Swift 6 breaking changes. Keywords: concurrency, async-await, actors, Sendable, typed-throws, Swift-6, migration, data-races, MainActor, nonisolated, isolated, iOS, macOS, SwiftUI, Combine, Swift-concurrency, actor-isolation, strict-concurrency, Swift-migration, modern-Swift, Swift-evolution, code-review, Swift-patterns, Apple-platforms, Xcode, iOS-development, macOS-development
Swift 6+ development specialist covering SwiftUI, Combine, Swift Concurrency, and iOS patterns. Use when building iOS apps, macOS apps, or Apple platform applications.
RivetKit SwiftUI client guidance. Use for SwiftUI apps that connect to Rivet Actors with RivetKitSwiftUI, @Actor, rivetKit view modifiers, and SwiftUI bindings.
Scan Apple's SwiftUI documentation for deprecated APIs and update the SwiftUI Expert Skill with modern replacements. Use when asked to "update latest APIs", "refresh deprecated SwiftUI APIs", "check for new SwiftUI deprecations", "scan for API changes", or after a new iOS/Xcode release. Requires the Sosumi MCP to be available.
Use when encountering "Unable to simultaneously satisfy constraints" errors, constraint conflicts, ambiguous layout warnings, or views positioned incorrectly - systematic debugging workflow for Auto Layout issues in iOS
Use when migrating from SwiftData to SQLiteData — decision guide, pattern equivalents, code examples, CloudKit sharing (SwiftData can't), performance benchmarks, gradual migration strategy
This skill provides comprehensive guidance for implementing advanced SwiftUI animations, transitions, matched geometry effects, and Metal shader integration. Use when building animations, view transitions, hero animations, or GPU-accelerated effects in SwiftUI apps for iOS and macOS.
Official skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
Use when creating SwiftData custom schema migrations with VersionedSchema and SchemaMigrationPlan - property type changes, relationship preservation (one-to-many, many-to-many), the willMigrate/didMigrate limitation, two-stage migration patterns, and testing migrations on real devices
Use when SwiftUI view debugging requires systematic investigation - view updates not working after basic troubleshooting, intermittent UI issues, complex state dependencies, or when Self._printChanges() shows unexpected update patterns - systematic diagnostic workflows with Instruments integration
Use when debugging navigation not responding, unexpected pops, deep links showing wrong screen, state lost on tab switch or background, crashes in navigationDestination, or any SwiftUI navigation failure - systematic diagnostics with production crisis defense
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.