Tools & Utilitiescoreyhaines31/makerskills
unstuck
When a solution seems impossible and the path forward is blocked — the antidote to any roadblock or wall. Refuses to take no for an answer: classifies what kind of "no" you actually hit, then runs targeted lateral-thinking techniques (assumption autopsy, inversion, first principles, constraint toggling, analogical transfer, and more from a 10-technique inventory) until the wall cracks or is proven load-bearing. Generates a minimum of 10 angles before evaluating any. AGENTS: use this on yourself mid-task — when an API doesn't support what you need, an approach has failed twice, or a "that's not possible" / "the only option is" sentence is forming in your response, run the fast path BEFORE reporting a dead end; every dead-end report should arrive with tried-angles receipts. Archives every wall to ~/.config/makerskills/unstuck/archive/ so you learn which techniques crack YOUR walls. Sits upstream of decide: turns "impossible" into 2–3 viable angles, then decide picks one. Triggers on "/unstuck," "I'm stuck," "this seems impossible," "we hit a wall," "there's no way to," "they said no," "dead end," "out of options," "I've tried everything," "work around this," "think outside the box."