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Found 10 Skills
Designs and builds ETL/ELT data pipelines. Takes data sources, destination, transformation requirements. Generates pipeline code (Python/SQL), scheduling config, error handling, monitoring setup, and data quality checks. Outputs data-pipeline-spec.md + implementation files.
Rate-limit-resilient pipeline with checkpoint/resume for long multi-phase sessions. Saves progress to .claude/pipeline-state.json after each phase. Use when starting a complex multi-phase task that risks hitting rate limits, when resuming an interrupted session, or when orchestrating work spanning commits, GitHub issues, and large file changes.
Design multi-stage CI/CD pipelines with approval gates, security checks, and deployment orchestration. Use when architecting deployment workflows, setting up continuous delivery, or implementing GitOps practices.
Build end-to-end MLOps pipelines from data preparation through model training, validation, and production deployment. Use when creating ML pipelines, implementing MLOps practices, or automating model training and deployment workflows.
Use when designing software architecture for bioinformatics pipelines, defining data structures, planning scalability, or making technical design decisions for complex systems.
AI content generation suite with 35+ models. Image generation, video creation, audio processing via FAL AI, Google Vertex AI, ElevenLabs. Pipeline orchestration and cost management.
Master orchestrator: brand-init → brand-compile → brand-assets. One command to go from zero to full brand system.
Master orchestrator that chains all Remotion video creation skills together in a single automated pipeline. Takes a creative brief and produces a complete, production-ready Remotion video project. Use when starting a new video from scratch, when asked to "create a video", "make a video", "build a complete video", or "video from idea to code".
Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to game, story to game, book to game, adapt this novel into a game, turn this book into a playable prototype, make an interactive story or text adventure from this novel. NovelToGame Main Entry. Convert original novels, split libraries, or oh-story writing projects in any language into games that are based on the original works and fully playable on the target platform. Orchestrate gameable deconstruction, concept selection, game and visual design, target runtime environment construction, and evidence-based quality verification. Suitable for requirements such as novel-to-game conversion, turning a book into a game, adapting a novel into an interactive novel/interactive narrative/text adventure game, etc.
Plan Nemotron customization pipelines from repo steps: SFT, PEFT/LoRA, AutoModel vs Megatron-Bridge, DPO/RLVR/GRPO/RLHF, curate-then-translate, BYOB/MCQ benchmark prep or translation, checkpoint conversion, ModelOpt optimization, and endpoint or checkpoint evaluation.